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Dugan_Nash (Orville Sash)
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User Details

User Since
Jun 20 2023, 2:15 PM (93 w, 3 d)

Recent Activity

Wed, Mar 19

Dugan_Nash created T190198: Tracer Ammo does not show + symbol in vicinity.
Wed, Mar 19, 5:00 PM · DayZ Xbox

Fri, Mar 14

Dugan_Nash updated the task description for T190006: Livonia static gas zones invisible.
Fri, Mar 14, 5:31 PM · DayZ Xbox
Dugan_Nash updated the task description for T190006: Livonia static gas zones invisible.
Fri, Mar 14, 5:02 PM · DayZ Xbox
Dugan_Nash created T190006: Livonia static gas zones invisible.
Fri, Mar 14, 4:54 PM · DayZ Xbox

Thu, Mar 13

Dugan_Nash added a comment to T189577: MAJOR - New cfgignorelist.xml change not working as intended.

Why wouldn't they just disallow fence kits to be placed too close together? and why cant they ix the damage passing through walls/gates to the walls and gates behind them?

Thu, Mar 13, 8:39 PM · DayZ Xbox
Dugan_Nash added a comment to T189740: Player Built Walls Despawning.

I did say this is on official, not community. I built 12 walls and gates, all in a line one after another this 2nd time. I was on server when it reset, and was the first in when it came back up. Are you suggesting there are some tiny little players that can squeeze in between the ceiling and the top of the gates and came by to destroy, and dismantle and dig out every other wall in the line and some how not damage any of the other walls and gates in the maybe 90 second window i wasn't in the server? No, I've played this game since 0.59 i know what im talking about, no one raided the base.

Thu, Mar 13, 4:33 PM · DayZ Xbox

Wed, Mar 12

Dugan_Nash changed Category from category:general to category:other on T189740: Player Built Walls Despawning.
Wed, Mar 12, 11:21 PM · DayZ Xbox
Dugan_Nash added a comment to T189740: Player Built Walls Despawning.

Hi can i get an update to this? it keeps happening. If this is intentional, why would you not just disallow fence kits to be placed too close to each other? Making a mechanic that deletes walls after letting you build them is wasting a lot of players' hard work and resources and leaving their bases vulnerable, possibly without them even knowing. This is further reducing the viability of base building as a whole. I've talked to several people who are experiencing this issue and i think you should take it seriously. Base building was already seen as largely pointless by many of the players i know who used to love building bases. On the high population official servers i hardly seen any bases. I do see tents just put up all over the map untouched and cargo trucks left in their spawns because base building it pointless now.

Wed, Mar 12, 10:42 PM · DayZ Xbox

Fri, Mar 7

Dugan_Nash created T189740: Player Built Walls Despawning.
Fri, Mar 7, 9:16 PM · DayZ Xbox
Dugan_Nash added a comment to T188978: Wall placement glitch.

This should be brought back into the official version of the game. Intersecting walls and the added strength they gave was the last thing making base building somewhat viable.

Fri, Mar 7, 7:33 AM · DayZ Xbox
Dugan_Nash added a comment to T183823: FEMALE ZOMBIE SCREAM IS TOO LOUD..

no seriously, she is absolutely way too loud. so are the songbirds in the fruit trees on chernarus

Fri, Mar 7, 7:09 AM · DayZ Xbox

Feb 27 2025

Dugan_Nash added a comment to T189304: Can’t load into ANY servers .

I am also experiencing this issue

Feb 27 2025, 11:42 PM · DayZ Xbox

Oct 23 2024

Dugan_Nash added a comment to T185558: Auditory Glitch.

Experienced the same issue, the barrel opening sound plays on loop, about once every 15-30 seconds iirc. happens when driving or at rest, engine on or off.

Oct 23 2024, 12:03 AM · DayZ Xbox

Oct 22 2024

Dugan_Nash created T185711: Filling Jerrycan With Snow Breaks the Animation.
Oct 22 2024, 7:20 PM · DayZ Xbox

Oct 21 2024

Dugan_Nash added a comment to T185596: Request for snow themed cammo netting.

seconded

Oct 21 2024, 7:43 PM · DayZ Xbox
Dugan_Nash updated the task description for T185662: Boat Wind SFX Occurs for Players Near Boat in Motion.
Oct 21 2024, 5:42 PM · DayZ Xbox
Dugan_Nash created T185662: Boat Wind SFX Occurs for Players Near Boat in Motion.
Oct 21 2024, 5:40 PM · DayZ Xbox

Jul 12 2024

Dugan_Nash changed Reproducibility from reproducibility:none to reproducibility:nottried on T182819: DMR 10rd mag automatically deposits into teddy bears.
Jul 12 2024, 6:23 PM · DayZ Xbox
Dugan_Nash created T182819: DMR 10rd mag automatically deposits into teddy bears.
Jul 12 2024, 6:23 PM · DayZ Xbox

Nov 8 2023

Dugan_Nash created T176854: Unable to place Drysack in containers or inventory..
Nov 8 2023, 12:04 AM · DayZ Xbox

Aug 17 2023

Dugan_Nash changed Category from category:general to category:visualweapons on T174788: Crossbow “semi-auto” .
Aug 17 2023, 11:19 PM · DayZ Xbox
Dugan_Nash created T174788: Crossbow “semi-auto” .
Aug 17 2023, 11:11 PM · DayZ Xbox