Official Livonia - xbox -
I placed and built a series of 6 wooden walls and 5 wooden gates with 4 dials on a livonia server and i came back to the base today to find half of the gates and half of the walls had despawned. nothing else had changed about the base, no one had been there in the interim. The walls that had despawned were the ones built between the walls that are still standing now. No other walls or gates were affected. There had been a server reset in the interim, that was the only possible factor that could have affected the walls. Are walls that are close together now despawning upon some sort of check system on server reset?
Description
Details
- Severity
- Major
- Resolution
- Open
- Reproducibility
- Have Not Tried
- Operating System
- Windows 7
- Category
- Other
have not tried on sakhal, Chernarus, or community
Event Timeline
Hi can i get an update to this? it keeps happening. If this is intentional, why would you not just disallow fence kits to be placed too close to each other? Making a mechanic that deletes walls after letting you build them is wasting a lot of players' hard work and resources and leaving their bases vulnerable, possibly without them even knowing. This is further reducing the viability of base building as a whole. I've talked to several people who are experiencing this issue and i think you should take it seriously. Base building was already seen as largely pointless by many of the players i know who used to love building bases, this just kills it. On the high population official servers i hardly seen any bases. I do see tents just put up in the open all over the map untouched and cargo trucks left in their spawns because base building is pointless now.
Unfortunately there is no information I can provide at the moment.
We are currently investigating the possibility of this occurring with servers who have the cheatcheck functionality enabled - https://feedback.bistudio.com/T189305 the bypass has been posted on this ticket and the server owners will have to adjust their server configuration.
However it is also possible someone has just destroyed part of your base.
I did say this is on official, not community. I built 12 walls and gates, all in a line one after another this 2nd time. I was on server when it reset, and was the first in when it came back up. Are you suggesting there are some tiny little players that can squeeze in between the ceiling and the top of the gates and came by to destroy, and dismantle and dig out every other wall in the line and some how not damage any of the other walls and gates in the maybe 90 second window i wasn't in the server? No, I've played this game since 0.59 i know what im talking about, no one raided the base.
If you're saying the "cheat check" is enabled on Official servers, that makes logical sense. If that's the case, please have my ticket elevated and sent as feedback for the rest of the team to see because that is a lazy fix to something that was never an issue. Calling intersecting walls or walls built close together a "cheat" is wild when you have sites like www.buydayzkits.com and facebook groups like duper's circle out here literally making money off of you while they laugh at you and disrespect this game and all the work your team has done. But instead of tackling the actual cheaters you penalize legitimate base builders by taking the two most effective methods we have at keeping dupers and their never ending arsenals of 40mmHEs and plastic IEDs at bay from our honest hard earned loot. You could've used that time to accomplish serialized loot that would fix duping, or hell idk even removing the explosive damage passing through and behind player built walls to make walls more effective.
Isto também está acontecendo comigo no servidor SP 5164 PlayStation
Ao construir as paredes próximas umas das outras ela desaparecem no reset
If you're saying the "cheat check" is enabled on Official servers, that makes logical sense. If that's the case, please have my ticket elevated and sent as feedback for the rest of the team to see because that is a lazy fix to something that was never an issue.
@Dugan_Nash It is not a fix, this is not the intended behaviour of said feature but a bug. We are working on fixing the issue and it is currently being considered to disable the feature on official servers as well until the problem gets resolved.