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Cre8or
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User Since
May 6 2016, 10:18 AM (447 w, 4 d)

Recent Activity

Apr 10 2023

Cre8or created T171471: Bug: setDamage "useEffects" ignored in serverside execution.
Apr 10 2023, 7:15 PM · Arma 3

Jun 23 2021

Cre8or added a comment to T128698: MSE-3 Marid visible crew.

This makes it almost impossible to properly balance missions that use the Marid.

Jun 23 2021, 11:55 AM · Arma 3

May 16 2017

Cre8or added a comment to T76533: Ability to remove single items from crates without the need to clear all items and reload them all again..

Also take a look at https://feedback.bistudio.com/T124736 for another possible approach on how BI could tackle this issue!

May 16 2017, 4:23 PM · Arma 3

May 9 2017

Cre8or created T124736: Inventory interaction via scripting commands.
May 9 2017, 12:27 AM · Arma 3

Mar 23 2017

Cre8or added a comment to T82141: CfgWeapon Option - Enable fire only when deployed.

agreed, this could help with balancing some of the heavy weaponry found in popular mods (like the M82/M107 in RHS)

Mar 23 2017, 6:14 PM · Arma 3

Feb 14 2017

Cre8or edited Steps To Reproduce on T123351: Handheld weapon muzzles don't use their corresponding GunParticles class.
Feb 14 2017, 8:23 AM · Arma 3
Cre8or added a comment to T123351: Handheld weapon muzzles don't use their corresponding GunParticles class.

For quick testing, I made a .pbo file with the above config in it.

Feb 14 2017, 8:19 AM · Arma 3
Cre8or created T123351: Handheld weapon muzzles don't use their corresponding GunParticles class.
Feb 14 2017, 12:21 AM · Arma 3