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- User Since
- Mar 22 2013, 3:34 AM (609 w, 3 h)
May 10 2016
May 10 2016
CameronMcDonald added a comment to T77097: Cannot load certain cutscene animation footstep sounds.
Sure can, mate.
Mission uploaded. Use radio alpha to get the animation to play, and then witness them silent footsteps.
I suspect this issue is affecting >1 cutscene animation, as I also noticed this line appearing in a different mission:
Cannot load sound 'a3\sounds_f\characters\cutscenes\dirt_acts_standingspeakingunarmed.wss'
CameronMcDonald edited Steps To Reproduce on T77097: Cannot load certain cutscene animation footstep sounds.
CameronMcDonald added a comment to T66167: Add a way to get rid of colors\details randomization on vehicles (Offroad currently).
Ack that stuff like this is excellent for those who want to drop and play with vehicles/civvies/etc that aren't clones, but this is incredibly frustrating for mission authors.
I recall getting equally pissed off with the randomisation for the PMC DLC in ArmA 2. I'm irritated to see that this is now of a greater scale in ArmA 3, still without a way to nip it in the bud without running another script to override it.