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Enabling Ambient Occlusion does not work unless Post Processing is set to Normal.
Closed, ResolvedPublic

Description

I was able to enable Ambient Occlusion without all the post processing bluriness in previous versions, but not anymore. I'd like to think that this is a bug and not a developmental decision because I quite enjoyed the effect.

Still works as intended with Post Processing on 'Normal' or higher, though. Yet, please, developers, let me have my AO with no Post Processing. ^_^

{F30587} {F30588}

Details

Legacy ID
784567884
Severity
None
Resolution
Duplicate
Reproducibility
Always
Category
Settings
Steps To Reproduce
  1. Escape > Configure > Video > Rendering.
  2. Set 'Post Processing' to 'Low' or lower.
  3. Set 'Ambient Occlusion' to 'Enabled' or 'Disabled.'
  4. Witness no change in ambient occlusion.

Event Timeline

TiredMiner set Category to Settings.
TiredMiner set Reproducibility to Always.
TiredMiner set Severity to None.
TiredMiner set Resolution to Duplicate.
TiredMiner set Legacy ID to 784567884.May 8 2016, 5:35 PM
R834 added a subscriber: R834.May 8 2016, 5:35 PM
R834 added a comment.Mar 19 2014, 8:12 PM

Hi,

This has been reported previously - remember to search before opening new issues.

Closing as duplicate of #0004782: Ambient Occlusion Setting attached to Postprocess Quality

Please vote up the original issue to increase visibility, add any extra information in the notes section, and monitor it for further developments.

Thanks