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DayZ crashes for multiple people at once
Closed, ResolvedPublic

Description

The game tends to crash at random intervals, and once it happens the first time, it continues happening on the same server.

Multiple people from what I've seen crash at the same time with the message:

"Player 1 is losing connection"
"Player 2 is losing connection"
"Player 3 is losing connection"
"Player 4 is losing connection"

The most I've had it happen is in Elektro, Solnichny, outside of Cherno, Berezino, and at a lot of random fields.

Details

Legacy ID
2774745171
Severity
None
Resolution
Fixed
Reproducibility
Random
Category
Game Crash
Steps To Reproduce

Play on a server, go to Elektro, wait a good 30 minutes to 1 hour while playing, It's bound to happen.

It seems to happen less on servers with almost no players on it.

Additional Information

This isn't happening to just me. It's happening to everyone near each other at the same exact time.

If I crash, someone near me will crash too.

I've had a 3 hour game session where my game crashes around 15 times to the point where I have to either switch server or stop playing.

The worst part is that when you crash, you have to deal with a 5 minute timer and your player is vulnerable.

DayZ Dump Data, DxDiag Data attached in a zip file named, "DayZ.zip".

Event Timeline

XZeenon edited Steps To Reproduce. (Show Details)Mar 16 2014, 3:36 AM
XZeenon edited Additional Information. (Show Details)
XZeenon set Category to Game Crash.
XZeenon set Reproducibility to Random.
XZeenon set Severity to None.
XZeenon set Resolution to Fixed.
XZeenon set Legacy ID to 2774745171.May 8 2016, 5:33 PM
Kira added a comment.Mar 17 2014, 10:43 AM

Hey,

Thank you for the feedback and the files. We are aware of this issue and are currently looking into it.

Please keep testing the game and let us know if the issue is still present.

andy added a subscriber: andy.May 8 2016, 5:33 PM
andy added a comment.Oct 29 2014, 11:27 AM

Hi XZeenon,
we believe this has been fixed, please submit a new ticket if the issue persists.
Regards,
Andy