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Zombies seem land attacks from very far away after latest patch
Closed, ResolvedPublic


Since the latest patch to experimental zombies seem to be able to land their attacks from double the distance they were before and from at least twice the range I could land melee attacks with a fire ax.

This may be due to the modification to zombie behavior to now attack a player's torso area rather than head, but the strike distance seems way off.


Legacy ID
Have Not Tried
Steps To Reproduce

Aggro any zombie and engage them in melee.

Event Timeline

iBane edited Steps To Reproduce. (Show Details)Feb 26 2014, 1:44 PM
iBane set Category to category:aibehavior.
iBane set Reproducibility to Have Not Tried.
iBane set Severity to None.
iBane set Resolution to Suspended.
iBane set Legacy ID to 2138990799.May 8 2016, 5:21 PM
iBane added a subscriber: iBane.
iBane added a comment.Feb 26 2014, 1:46 PM

Also I meant to say there were no signs of lag on the server during this time. Food container opening, item acquisition/dropping, weapon switching, and door opening (usual signs of lag for me) were all happening real-time.

synik4l added a subscriber: synik4l.May 8 2016, 5:21 PM

Also to add to this. Zombies make you bleed after hitting you one time. Everytime.

iBane added a comment.Feb 26 2014, 4:56 PM

I can say from this morning that zombies do not make you bleed after one hit every time. Took 3-4 hits this morning. Seems to depend on the condition and layers of clothing being worn.