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[Improvement] We need ability to smoke cigs and drink alcohol ingame
New, WishlistPublic


  • cigs would temporary sharpen senses but would cause long term addiction with all conquensenses
  • alcohol could supress hunger and thirst for a while, but when consumed too much would work the same way as in reality


Legacy ID

Event Timeline

yarex set Category to category:environment.Jan 21 2014, 7:01 PM
yarex set Reproducibility to N/A.
yarex set Severity to None.
yarex set Resolution to Open.
yarex set Legacy ID to 1522561413.May 8 2016, 4:33 PM
yarex added a subscriber: yarex.
yarex added a comment.Jan 22 2014, 7:11 AM

In post-apocalyptic world full of zombies and enemies while surviving, you would be happy for any kind of happyness.

Especially when you were a smoker before, you would search for cigaretes and most people for alcohol bewerages and those would become matter of trade.

Also this behaviour has another dimension too - it adds immersion to game - its one of those little things that makes game more interesting and gives players human behaviour. (and opens new opportunities for gaming situations - for example - detected by smoking, throwed cigarette could possibly get wood (building, anything) into fire, you could use gas and lighter to burn something on purpose, torture captured player with lighted - make him wounds or "tattoos"......)

Snow added a subscriber: Snow.May 8 2016, 4:33 PM
Snow added a comment.Jan 21 2014, 7:31 PM

Don't think anyone in a post-apocalyptic world cares about the consequences of a few smokes here and there... on the other side, smoking a cigarette can give a temporary effect. The same could be achieved by drinking any kind of beverage that contains alcohol.