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Camo barracks (Jail building) is being exploited.
Closed, ResolvedPublic

Description

Players are able to enter the building through the walls, and can remain unseen by going under the floor or remaining within the wall. From what I have seen, they are able to shoot from these locations and can also access the upstairs of the building by using this exploit.

I've attached what photo evidence I have, unfortunately I'm not the person who took the screenshots, nor do I know the person that has. {F29696}

Details

Legacy ID
3677356812
Severity
None
Resolution
Duplicate
Reproducibility
Unable To Reproduce
Steps To Reproduce

Unable to reproduce.

Additional Information

This is becoming a more popular exploit rather rapidly. I've experienced players use this exploit on me a number of times now, they mostly server hop until they find someone they are able to kill inside with the exploit.

Event Timeline

cl0udyo edited Steps To Reproduce. (Show Details)Jan 14 2014, 12:03 PM
cl0udyo edited Additional Information. (Show Details)
cl0udyo set Category to category:environment.
cl0udyo set Reproducibility to Unable To Reproduce.
cl0udyo set Severity to None.
cl0udyo set Resolution to Duplicate.
cl0udyo set Legacy ID to 3677356812.May 8 2016, 4:25 PM

Have seen this on stable branch 0.35, 2 teammates got shot by someone who was hiding under the floor

Hmoore added a subscriber: Hmoore.May 8 2016, 4:25 PM

Some guy messaged me on Reddit with how to do this. I'll attach his message. This obviously affects other things too.
Here it is:

Step 1: Go to
C:\Program Files (x86)\Steam\SteamApps\common\DayZ\Addons
Step 2: Move the following .pbo files to a new folder:assets_buildings.pbo, assets_buildings2.pbo, assets_misc.pbo, structures_houses.pbo, structures_industrial.pbo, structures_military.pbo, structures_walls.pbo, plants2_clutter.pbo, plants2_misc.pbo, plants2_plant.pbo, and plants2_tree.pbo (if you can't see the file extension type in the search bar, for windows 7, "folder options" then go to the view tab and enable show hidden file extensions).
By removing the assets_buildings.pbo you will receive a error on startup (just click ok) but the game will launch regardless.
Understand this is fucking laughable because if you try to remove plants2_bush.pbo you will receive battleeye error #10 for corrupted game files and kicked off any server you join. However, remove all the fucking buildings, trees, grass, and walls (probably even more) and you can play with xray vision and a railgun.
If you do exactly as I described buildings don't exist for you (loot/players float in in midair in a 2-3 story building) but you can't go up the invisible stairs. So if you're next to a wall ground level I can run through the wall hit you and run backout out through the wall. Also although stairs don't exist people who are on the second or third floor are bouncing up and down between ground level and their current location. No idea what it looks like from your perspective but I could potentially kill you with an axe on the bottom floor while you're on the third floor, assuming I hit you when you 'bounce' back down (on your screen you never move of course).
No hacks and no scripts. No banning, only rare disconnects. Best strategy is run into a building that has no entrance and enjoy godmode with godlike vision. Railguns seem out of place in dayz, but hey if you can't beat them join them.
This works as of today.

That's all. To clarify, I never used or asked for this. He just sent it.

emenius added a subscriber: emenius.May 8 2016, 4:25 PM

If that's the case, then yeah, laughable...

Maybe the zombies are missing the .pbo files too. Cheaters.

Such issues are easy to counter if only devs want to counter it.

It only takes a check of the existing files and their checksum during a game loading and server joining. And to prevent files from removing during the game - just open those files so OS won't allow them to be removed.

Please fix this as well as the ability to see/shoot through walls.

Duplicate of #8063 (Jail wall glitches).

If you've got further information, please refer to this post since it's already been acknowledged.

Regards,
Johnny