It seems the a players model will not be drawn if they are 1k from another player.
But the map objects will draw at a farther distance than this closer to 1.7 or 2k distance.
This means that sometimes you can not see a player unless you take 1 or 2 steps forwards.
Even though all objects around and behind the player are fully rendered.
It seems to me that a lower view distance with a lower object draw distance would make things seem less telporty/magical ? cant think of the word.