So my buddies and I (who are in Denmark and in a different state than I) have come across a really odd desync bug. The only thing that we have in common is that we are all on steam.
So I start out logged into a server, everything is fine I can change and move inventory without issue. One of my buddies log into the server, no problems, 2nd one logs in, no problems, 3rd one logs in, I can't do anything and my desync is at 100k and not moving on my side.
While nothing is moving on my side, they report that my desync starts to drop then rises again, so I change servers.
(This seems to only happen to me.)
I log onto another server and everything is fine, we start the process all over. Same thing happens, after that 3rd person logs in on my steam friends list, I get a complete desync from the server.
I use Sophos UTM9 for my gateway/router and have monitored my connection to the servers. In the course of the my friends logging in I get regular packet traffic from the server, but once that 3rd person logs in, the server seems to cease all packet traffic to my client, resulting in 100k desync.
This seems to happen with almost every server I log into, on occasion everything is fine, but since patch 860, we have been having this odd desync issue.