There seems to be a constant synchronisation issue regarding player position. If another player stops moving he'll continue to move for a second on other peoples screen, before stopping and sliding back a couple of meters. Especially noticeable indoors because people will be moving through walls. I practically live on top of the server (<10 ping lol) so latency is not an issue.
Description
Description
Details
Details
- Legacy ID
- 1302398165
- Severity
- None
- Resolution
- Open
- Reproducibility
- Always
- Category
- Multiplayer
Steps To Reproduce
Look at another player moving.
Event Timeline
Comment Actions
Fun fact: This makes you able to hide inside walls and houses by simply walking against it. On your screen it just looks like your in front of the wall walking against it, but for others you are actually inside the house.