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Windows desktop interface scaling breaks mouse pointer in menus and inventory
Closed, ResolvedPublic

Description

Running DayZ on a Macbook Pro with retina display (using bootcamp tom run windows).

I usually run my macbook with very large amounts of UI scaling on windows (i.e. 200%) due to the very high native display resolution (2880x1800). However this breaks the mouse on the menu systems (and inventory) - the mouse pointer does not display unless I click (right or left click) which makes the mouse pointer appear; if I move the mouse it disappears.

Note that the UI menu can use a different resolution to what the windows desktop is currently using; perhaps such a mismatch is part of the problem.

If I return windows UI scaling: (right click on desktop->personalize->display->Change the Size of all items) to 100% the problem goes away.

Details

Legacy ID
4236529212
Severity
None
Resolution
Duplicate
Reproducibility
Always
Category
Ingame UI
Steps To Reproduce
  1. Set Windows desktop UI scaling to something large (e.g 200%).
  2. Try to use mouse on menu screen (or inventory screen).
Additional Information

This seem to be a general bug with the Arma engine (based on Googling for it, not actually tried to reproduce on Arma games; e.g http://steamcommunity.com/app/107410/discussions/0/864961722064628960/ http://feedback.arma3.com/view.php?id=246 )

Event Timeline

Greeny edited Steps To Reproduce. (Show Details)Dec 20 2013, 1:22 AM
Greeny edited Additional Information. (Show Details)
Greeny set Category to Ingame UI.
Greeny set Reproducibility to Always.
Greeny set Severity to None.
Greeny set Resolution to Duplicate.
Greeny set Legacy ID to 4236529212.May 8 2016, 2:45 PM
Greeny added a subscriber: Greeny.

Ah, duplicate of issue 804, sorry.