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Floaty Movements (Feedback)
Closed, ResolvedPublic

Description

Character movements and commands seem very floaty and unresponsive. It makes it feel like I'm giving commands to my character in a 700-1000ms latency environment.

  1. Movement in any direction followed by a stop causes the character to take an extra step or two in that direction, leading to dangerous or accidentally positioning (ex. revealing your character against a wall.) This is much more obvious when standing but is still noticeable while crouched.
  1. Pressing hotbar keys or manually equipping any piece of equipment that requires an animation (Bandaging, weapon swapping, eating..etc) is followed by another almost full second delay until the character response or occasionally does not respond at all to the command (prevalent mainly during hotbar commands).

Details

Legacy ID
2285739094
Severity
None
Resolution
Duplicate
Reproducibility
Always
Category
Movement

Event Timeline

Verj set Category to Movement.Dec 17 2013, 4:50 PM
Verj set Reproducibility to Always.
Verj set Severity to None.
Verj set Resolution to Duplicate.
Verj set Legacy ID to 2285739094.May 8 2016, 2:11 PM
Geez added a comment.Mar 23 2015, 5:39 PM

Hello Verj and thank you for the report.
Those are issues we are aware of and they have been scheduled for a fix.
Regards,
Geez