When filling a syringe with the injection vial it produces a filled syringe while maintaining the original empty syringe. {F28214} {F28215} {F28216} {F28217} {F28218} {F28219}
Description
Details
- Legacy ID
- 4170637479
- Severity
- None
- Resolution
- Open
- Reproducibility
- Always
Event Timeline
I have added some screenshots of this happening
Edit: It's also probably a good idea to note that the injection vial does not seem to ever become empty
Looks like the following are duplicate bugs:
0006011 4 1 Items none new 2014-01-28 Filling syringes creates infinite syringes. * this one 0000333 14 6 Items none new 2014-01-28 Syringe Duplication? 0007166 1 4 Items none new 2014-01-28 Dupe filled syringe 0005896 1 Items none new 2014-01-28 Pristine Syringes production/dupe 0005829 1 Items none new 2014-01-28 Using Syringes on Injection Vials does not use up the empty syringe. 0005721 1 Movement none new 2014-01-28 bug 0004265 1 Items none new 2014-01-28 Infinite filled needles, duping bug. 0003752 1 Items none new 2014-01-28 Item Duplication Bug 0002336 1 Items none new 2014-01-28 injections 0002356 4 Items none new 2014-01-28 Using a syringe on an InjectionVile causes the syringe to be not consumed. 0001927 1 1 Items none new 2014-01-28 UNLIMITED filled syringes
Rather than simply delete the filed bugs, you should have a field called "Duplicate Bug:" and that will improve search results and allow people to update/vote on the main bug.
If you do this quick enough you can create infinate amount of filled syringes by filling 1 syringe quickly. It will fill your inventory with more filled syringes
Still exists in version 0.32.114557
When filling a broken syringe, it dupes a pristine filled one into the inventory.
(see screenshots "syringe_dupe_" 1 through 4)
Note that when filling the broken syringe, it even says "The Syringe is broken" in the bottom left of the screen.
You're seriously able to advertise as a guest!? Fix that DEV team!
- Also Confirmed about bug.
Hey survivors,
we are aware of the problem and it will be looked into eventually - please, be patient.
Regards,
Andy