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[Head Tracking] Look left/right (Analog) should be relative to torso
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Description

Now "Look left/right (Analog)" control moves head to left/right relative to the world. If you lean forward (aim to the ground) and look back by turning your head left you suppose that you'll see the sky, but no, you'll see ground on your left. The same is for aiming to the sky.

Details

Legacy ID
931069248
Severity
None
Resolution
Open
Reproducibility
Always
Category
Controls
Steps To Reproduce
  • aim up/down using mouse
  • turn head left/right using head track
Additional Information

Maybe, this is not a bug, but feature, but it confuse me every time.

Event Timeline

FullZero edited Steps To Reproduce. (Show Details)Feb 7 2016, 5:26 PM
FullZero edited Additional Information. (Show Details)
FullZero set Category to Controls.
FullZero set Reproducibility to Always.
FullZero set Severity to None.
FullZero set Resolution to Open.
FullZero set Legacy ID to 931069248.May 8 2016, 1:40 PM