When using the debug console in the editor to execute a script using " execVM "<scriptname>.sqf"; " it does nothing.
I don't know if this is ment to be and if it's already reported but i'd like seeing this work again.
When using the debug console in the editor to execute a script using " execVM "<scriptname>.sqf"; " it does nothing.
I don't know if this is ment to be and if it's already reported but i'd like seeing this work again.
Go into the editor and use the debug console to execute a script from the game directory.
Probably because of filePatching
run isFilePatchingEnabled to see if it is enabled
enable it with -filePatching exe startup param
did this fix your problem?
I ticket the filepatching box in the launcher ( should do the same right?) Went into the editor and saw no diffrence. How exactly do i run isFilePatchingEnabled?
In debug console (Esc brings console) type
hint str isFilePatchingEnabled;
Exec. Should show you hint with "true". If it is false, then it is not enabled.