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Can't place explosives as not armed
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Description

Explosive charges, satchel... placed as ready to explode.
Players can't just pick it up and place it in their inventory. You need to be an Explosive Specialist for disarm it first.
May be with an alt key it will be possible?

Details

Legacy ID
1859342618
Severity
None
Resolution
Open
Reproducibility
Always
Category
Eden Editor

Event Timeline

FullZero set Category to Eden Editor.Feb 2 2016, 11:41 PM
FullZero set Reproducibility to Always.
FullZero set Severity to None.
FullZero set Resolution to Open.
FullZero set Legacy ID to 1859342618.May 8 2016, 1:38 PM
Koala added a subscriber: Koala.May 8 2016, 1:38 PM
Koala added a comment.Feb 2 2016, 11:53 PM

You only need a Toolkit in you inventory (e.g. Explosive Specialist).

With the Toolkit you are able to disarm all kind of placed explosives. After you disarmed the explosive, you can pick it up.

Yes, I know. But what if I want to place it on the table on player's base? It should be armed? (:
Or attach it to vehicle so users can take it, like on this image:
http://feedback.arma3.com/file_download.php?file_id=13903&type=bug

Koala added a comment.Feb 3 2016, 12:21 AM

Please change your subject, because you can place explosives like items on the ground.

Yes, the mines are armed. All kind of anti personnel mines will explode if you step over or get too close to them. A special button seems to be required to place them as not armed.

For now the "attachto" command is just of cosmetic nature.

But you can place all kind of items in the vehicle storage with the Eden 3D editor for other users.