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Broken SACLOS (missiles with manualControl=1)
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Description

Missile track oversteer is spoiled by initial position of missile relative to gunner view memory point. it doesn't matter if you change missile pos after launch (with i.e. code like that

vehicle player addEventHandler ["fired",{(_this select 6) setpos ((getpos vehicle player) vectorADD [40,0,11])}]
) - missile will always hit pos relative to the gunner view.

as a side note, putting all the launchers at gunnerView mem point pos "fixes" the issue

http://reyhard.armacenter.pl/arma3/missilebeh.jpg {F27905}

Details

Legacy ID
1514839478
Severity
None
Resolution
Open
Reproducibility
Always
Category
Engine
Steps To Reproduce

Put Mi48 ingame & try to hit target without lock (SACLOS mode)

http://reyhard.armacenter.pl/arma3/salvo.jpg - that is result of firing 8 scalpel missiles

test mission attached

Additional Information

Happens with all missiles which have manualControl = 1 - doesn't matter if they are mavericWeapon type or not.

Event Timeline

reyhard edited Steps To Reproduce. (Show Details)Jan 27 2016, 4:20 PM
reyhard edited Additional Information. (Show Details)
reyhard set Category to Engine.
reyhard set Reproducibility to Always.
reyhard set Severity to None.
reyhard set Resolution to Open.
reyhard set Legacy ID to 1514839478.May 8 2016, 1:35 PM