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Editing the loadout of some units removes parts that are scope=1
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Some items that are scope=1 or scopeArsenal=1 will not be displayed and, in fact, be removed from loadouts edited with Arsenal. For example, editing an ammo bearer will remove its backpack because said (pre-packed) backpack is scope = 1. The same is true for uniforms that are "re-used" uniforms from another faction, i.e. CUP contains clothing for the Takistanis that is shared among factions, and to avoid showing double in the Arsenal the Independent versions are scope = 1.

While it obviously is not a good idea to make all scope = 1 items available, Arsenal should, wen it is launched record all items with scope = 1 that are in the current loadout and retain those items.


Legacy ID
Eden Editor

Event Timeline

Alwarren set Category to Eden Editor.Jan 22 2016, 10:35 PM
Alwarren set Reproducibility to Always.
Alwarren set Severity to None.
Alwarren set Resolution to Open.
Alwarren set Legacy ID to 2203706456.May 8 2016, 1:33 PM
Alwarren edited a custom field.
R3vo added a subscriber: R3vo.May 8 2016, 1:33 PM
R3vo added a comment.Jan 23 2016, 9:58 AM

Upvoted, please fix that.

Upvoted, pretty important.

R3vo removed a subscriber: R3vo.Nov 6 2020, 11:44 AM