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Run with lowered weapon, has too much head swing, compared with the raised weapon run. (first person view)
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Description

Small problem only for first person view. When the player switches to run with lowered weapon (double Ctrl klick), then the player character has too much head movement(HEAD BOB), compared with raised weapons run. I mean only run, but not sprint and other types of player movement.
There is not the slightest reason for more extensive swing of the player head. The player character does not move with more visible higher speed, than when movement with a raised weapon, he only lowers/raises his weapon. Thus raising/lowering the weapon when moving the player feels the big and inexplicable contrast in the swing of the head.

Please fix this and make the same swing head at this two type movement or with the minimal noticeable difference.

Details

Legacy ID
3930869075
Severity
None
Resolution
Open
Reproducibility
Always
Category
Movement
Steps To Reproduce

Try to run in the first person view(W-button, without Shift!) and to lower/raise your primary weapon durring this run.
With raised arms the head will be almost no swing and when the weapon is lowered the head will swing too much

Event Timeline

mickeymen set Category to Movement.
mickeymen set Reproducibility to Always.
mickeymen set Severity to None.
mickeymen set Resolution to Open.
mickeymen set Legacy ID to 3930869075.May 8 2016, 1:22 PM