Small problem only for first person view. When the player switches to run with lowered weapon (double Ctrl klick), then the player character has too much head movement(HEAD BOB), compared with raised weapons run. I mean only run, but not sprint and other types of player movement.
There is not the slightest reason for more extensive swing of the player head. The player character does not move with more visible higher speed, than when movement with a raised weapon, he only lowers/raises his weapon. Thus raising/lowering the weapon when moving the player feels the big and inexplicable contrast in the swing of the head.
Please fix this and make the same swing head at this two type movement or with the minimal noticeable difference.