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Dedicated server Access Violation crash with around 10 people connected to the server
Closed, ResolvedPublic

Description

Server is running:

  • @ExileMod 0.9.4, @Ryanzombies 3.3, Exile addon: ExileZ (GitHub), @A3XAI 0.2.1, Headless Client, latest stable Arma 1.54.0.133741 version with latest hotfixes

Server IP / port: 76.22.29.76:2582

Crash happens when roughly 10 people are playing simultaneously for around 1 - 1.5 hours. 4 crash bidump files and 4 RPT files attached to this issue. {F27609} {F27610}

Details

Legacy ID
1982609983
Severity
None
Resolution
Open
Reproducibility
Always
Category
Dedicated Server
Steps To Reproduce

Summary:
Run 1 dedicated server on 1 PC, plus 1 Headless Client, and get around 10-12 clients to play for 1 to 1.5 hours...

  1. Dedicated server:

arma3server_6.exe "" "-mod=;@Ryanzombies;@Exile;@ExileServer;" -serverMod=@A3XAI; -autoinit -filePatching -profiles=C:\Arma3_Server\@Arma3Exile -cfg=C:\Arma3_Server\@Arma3Exile\basic.cfg -port=2582 -config=C:\Arma3_Server\@Arma3Exile\config.cfg -nosplash -skipintro -world=empty -cpuCount=2 -maxMem=4096 -exThreads=7 -high -nosound -malloc=system -enableHT

  1. Headless client:

arma3server_66.exe "" -mod=";@Ryanzombies;@Exile;@A3XAI_HC;" -client -nosound -enableHT -connect=127.0.0.1 -port=2582 -profiles=C:\Arma3_Server\@Arma3Exile\HCLogs -nosplash -skipintro -world=empty -cpuCount=2 -maxMem=4096 -exThreads=7 -high -nosound -malloc=system -enableHT

  1. Client-side: To connect to the server IP listed, run the following, click multiplayer, find server/ip listed above: Arma3.exe -mod=@ExileMod,@Ryanzombies

Result:
Arma3server.exe module Access Violation crash happens when roughly 10 people are playing simultaneously for around 1 - 1.5 hours.

Additional Information:
4 crash bidump files and 4 RPT files attached to this issue.

Additional Information

Exception code: C0000005 ACCESS_VIOLATION at 77134D65
graphics: No
resolution: 160x120x32
Addons:

A3_Map_Altis_Scenes in a3\map_altis_scenes_f\
A3_Data_F_Curator_Intel in a3\data_f_curator\intel\
A3_Soft_F_Heli_MRAP_02 in a3\soft_f_heli\mrap_02\
A3_Weapons_F_Mark_Acc in a3\weapons_f_mark\acc\
A3_Structures_F_Ind_Factory in a3\structures_f\ind\factory\
A3_Structures_F_Ind_WavePowerPlant in a3\structures_f\ind\wavepowerplant\
A3_Structures_F_Heli_Furniture in a3\structures_f_heli\furniture\
A3_Weapons_F_DummyWeapons in a3\weapons_f\dummyweapons\
A3_Weapons_F_Rifles_MX in a3\weapons_f\rifles\mx\
A3_Data_F_Curator in a3\data_f_curator\, A3_armor_f_beta in a3\armor_f_beta\
A3_Weapons_F_Mark_Rifles_TRG20 in a3\weapons_f_mark\rifles\trg20\
A3_Soft_F_Heli_MRAP_03 in a3\soft_f_heli\mrap_03\
A3_Language_F_Gamma in a3\language_f_gamma\
A3_Structures_F_Ind_SolarPowerPlant in a3\structures_f\ind\solarpowerplant\
A3_Structures_F_Naval_Fishing in a3\structures_f\naval\fishing\
A3_Structures_F_Wrecks in a3\structures_f\wrecks\
A3_Modules_F_Curator_Objectives in a3\modules_f_curator\objectives\
A3_Structures_F_Heli_Items_Food in a3\structures_f_heli\items\food\
A3_Weapons_F_Mark_LongRangeRifles_GM6_camo in a3\weapons_f_mark\longrangerifles\gm6_camo\
A3_Boat_F_Beta_Boat_Armed_01 in a3\boat_f_beta\boat_armed_01\
A3_Structures_F_EPC_Civ_PlayGround in a3\structures_f_epc\civ\playground\
A3_Modules_F_Supports in a3\modules_f\supports\
A3_Soft_F_Gamma_TruckHeavy in a3\soft_f_gamma\truck_02\
A3_Structures_F_Mil in a3\structures_f\mil\, A3_UI_F in a3\ui_f\
A3_Characters_F_OPFOR in a3\characters_f\opfor\
A3_Structures_F_Naval_Piers in a3\structures_f\naval\piers\
A3_Structures_F_Bootcamp_VR_Helpers in a3\structures_f_bootcamp\vr\helpers\
A3_Sounds_F_EPB in a3\sounds_f_epb\
A3_Modules_F_Curator_Respawn in a3\modules_f_curator\respawn\
A3_Functions_F_MP_Mark in a3\functions_f_mp_mark\
A3_Weapons_F_Mark_LongRangeRifles_M320_camo in a3\weapons_f_mark\longrangerifles\m320_camo\
A3_Music_F in a3\music_f\
A3_Structures_F_Households_Addons in a3\structures_f\households\addons\
A3_Missions_F_Exp_A in a3\missions_f_exp_a\, A3_UI_F_Kart in a3\ui_f_kart\
A3_Armor_F_T100K in a3\armor_f_gamma\mbt_02\
A3_Weapons_F_Mark_Machineguns_MMG_01 in a3\weapons_f_mark\machineguns\mmg_01\
A3_Sounds_F_EPC in a3\sounds_f_epc\
A3_Data_F_Kart_ParticleEffects in a3\data_f_kart\particleeffects\
A3_Static_F_Mark_Designator_01 in a3\static_f_mark\designator_01\
A3_Modules_F_DynO in a3\modules_f\dyno\
A3_Soft_F_Offroad_01 in a3\soft_f\offroad_01\
A3_Structures_F_Civ_Lamps in a3\structures_f\civ\lamps\
Ryanzombiesanims in ryanzombies\anims\
A3_Modules_F_Curator_Multiplayer in a3\modules_f_curator\multiplayer\
A3_Structures_F_EPC_Civ_Kiosks in a3\structures_f_epc\civ\kiosks\
A3_Language_F_MP_Mark in a3\language_f_mp_mark\
A3_Structures_F_EPC_Furniture in a3\structures_f_epc\furniture\
A3_Structures_F_Kart_Signs_Companies in a3\structures_f_kart\signs\companies\
A3_Weapons_F_Mark_Machineguns_MMG_02 in a3\weapons_f_mark\machineguns\mmg_02\
A3_Music_F_EPA in a3\music_f_epa\
A3_Structures_F_Heli_Ind_Machines in a3\structures_f_heli\ind\machines\
A3_Structures_F_Households_House_Shop01 in a3\structures_f\households\house_shop01\
A3_Static_F_Mark_Designator_02 in a3\static_f_mark\designator_02\
A3_Structures_F_EPB_Furniture in a3\structures_f_epb\furniture\
A3_Weapons_F_Gamma_Ammoboxes in a3\weapons_f_gamma\ammoboxes\
A3_Structures_F_Ind_Shed in a3\structures_f\ind\shed\
A3_Music_F_EPB in a3\music_f_epb\
A3_Structures_F_Households_House_Shop02 in a3\structures_f\households\house_shop02\
A3_Modules_F_Curator_Effects in a3\modules_f_curator\effects\
A3_Structures_F_Heli_Ind_AirPort in a3\structures_f_heli\ind\airport\
A3_Air_F_Gamma_UAV_01 in a3\drones_f\air_f_gamma\uav_01\
A3_Props_F_Exp_A_Military in a3\props_f_exp_a\military\
A3_Weapons_F_gamma_Acc in a3\weapons_f_gamma\acc\
A3_Modules_F_Sites in a3\modules_f\sites\
A3_Static_F_Mortar_01 in a3\static_f\mortar_01\, A3_Music_F_EPC in a3\music_f_epc\
A3_Structures_F_Items_Vessels in a3\structures_f\items\vessels\
A3_Boat_F_Gamma_Boat_Transport_01 in a3\boat_f_gamma\boat_transport_01\
A3_Missions_F_MP_Mark in a3\missions_f_mp_mark\
A3_Air_F_Gamma_UAV_02 in a3\drones_f\air_f_gamma\uav_02\, A3_Soft_F in a3\soft_f\
A3_Data_F_Curator_Characters in a3\data_f_curator\characters\
A3_Structures_F_Heli_Items_Tools in a3\structures_f_heli\items\tools\
A3_Structures_F_Mil_Offices in a3\structures_f\mil\offices\
A3_Weapons_F_Explosives in a3\weapons_f\explosives\
A3_Structures_F_Bootcamp_Ind_Cargo in a3\structures_f_bootcamp\ind\cargo\
A3_Boat_F_SDV_01 in a3\boat_f_beta\sdv_01\
A3_Structures_F_Mark_VR_Shapes in a3\structures_f_mark\vr\shapes\
ryanzombiesfunctions in ryanzombies\functions\
A3_Structures_F_Furniture in a3\structures_f\furniture\
A3_Missions_F_Heli in a3\missions_f_heli\
A3_Animals_F_Dog in a3\animals_f_beta\dog\
A3_Modules_F_LiveFeed in a3\modules_f\livefeed\
A3_Modules_F_Curator_Environment in a3\modules_f_curator\environment\
A3_LanguageMissions_F_Gamma in a3\languagemissions_f_gamma\
A3_Soft_F_TruckHeavy in a3\soft_f_beta\truck_02\
A3_Air_F_Heli_Heli_Attack_01 in a3\air_f_heli\heli_attack_01\
A3_Structures_F_EPB_Items_Documents in a3\structures_f_epb\items\documents\
A3_CargoPoses_F in a3\cargoposes_f\
A3_Structures_F_Dominants_Castle in a3\structures_f\dominants\castle\
A3_Modules_F_Curator_Chemlights in a3\modules_f_curator\chemlights\
A3_Structures_F_Households_Stone_Big in a3\structures_f\households\stone_big\
A3_Structures_F_Mil_Flags in a3\structures_f\mil\flags\
A3_Structures_F_Items_Luggage in a3\structures_f\items\luggage\
A3_Structures_F_Civ_BellTowers in a3\structures_f\civ\belltowers\
A3_Air_F_Heli_Heli_Attack_02 in a3\air_f_heli\heli_attack_02\
A3_Air_F_EPB_Heli_Light_03 in a3\air_f_epb\heli_light_03\
A3_Weapons_F_EPB_Ammoboxes in a3\weapons_f_epb\ammoboxes\
A3_Structures_F_Mark_Items_Sport in a3\structures_f_mark\items\sport\
A3_Soft_F_Bootcamp_Offroad_01 in a3\soft_f_bootcamp\offroad_01\
A3_Soft_F_Quadbike in a3\soft_f\quadbike_01\
A3_Characters_F_EPA in a3\characters_f_epa\
A3_Weapons_F_Beta_Ammoboxes in a3\weapons_f_beta\ammoboxes\
A3_Characters_F in a3\characters_f\
A3_Modules_F_EPB_Misc in a3\modules_f_epb\misc\
A3_Weapons_F_Mark in a3\weapons_f_mark\
A3_Structures_F_Ind_PowerLines in a3\structures_f\ind\powerlines\
Lada in Exile_psycho_lada\, A3_Functions_F_Curator in a3\functions_f_curator\
A3_Characters_F_EPB in a3\characters_f_epb\
A3_Language_F_EPA in a3\language_f_epa\
A3_Weapons_F_Rifles_Khaybar in a3\weapons_f\rifles\khaybar\
A3_Weapons_F in a3\weapons_f\
A3_Weapons_F_Bootcamp_LongRangeRifles_GM6 in a3\weapons_f_bootcamp\longrangerifles\gm6_camo\
A3_Structures_F_Ind_FuelStation in a3\structures_f\ind\fuelstation\
A3_Soft_F_Crusher_UGV in a3\drones_f\soft_f_gamma\ugv_01\
A3_Animals_F_Fishes in a3\animals_f\fishes\
A3_Static_F_Gamma in a3\static_f_gamma\
A3_Characters_F_EPC in a3\characters_f_epc\
A3_Language_F_EPB in a3\language_f_epb\
A3_Weapons_F_gamma_Items in a3\drones_f\weapons_f_gamma\items\
A3_Modules_F_MP_Mark in a3\modules_f_mp_mark\
A3_Weapons_F_LongRangeRifles_M320 in a3\weapons_f\longrangerifles\m320\
A3_Weapons_F_Uniforms in a3\weapons_f\
A3_Language_F_Curator in a3\language_f_curator\, A3XAI_HC in A3XAI\
A3_Weapons_F_Mark_Machineguns_Zafir in a3\weapons_f_mark\machineguns\zafir\
A3_Structures_F_EPA_Items_Vessels in a3\structures_f_epa\items\vessels\
A3_Modules_F_Mark_Objectives in a3\modules_f_mp_mark\objectives\
A3_Language_F_EPC in a3\language_f_epc\
A3_Weapons_F_Launchers_NLAW in a3\weapons_f\launchers\nlaw\
A3_Weapons_F_beta in a3\weapons_f_beta\
A3_Weapons_F_EPA_Ammoboxes in a3\weapons_f_epa\ammoboxes\
A3_Supplies_F_Heli_Bladders in a3\supplies_f_heli\bladders\
A3_Structures_F_Items_Electronics in a3\structures_f\items\electronics\
A3_Data_F_Bootcamp in a3\data_f_bootcamp\
A3_Structures_F_Civ_Ancient in a3\structures_f\civ\ancient\
A3_Map_Stratis in a3\map_stratis\
A3_Structures_F_Mark_Mil_Flags in a3\structures_f_mark\mil\flags\
A3_Missions_F_Curator in a3\missions_f_curator\
A3_Structures_F_EPB_Items_Military in a3\structures_f_epb\items\military\
A3_Structures_F_Items_Stationery in a3\structures_f\items\stationery\
exile_server_config in exile_server_config\
A3_Props_F_Exp_A_Military_Equipment in a3\props_f_exp_a\military\equipment\
A3_Structures_F_EPA_Civ_Constructions in a3\structures_f_epa\civ\constructions\
A3_Structures_F_Kart_Mil_Flags in a3\structures_f_kart\mil\flags\
A3_Dubbing_Radio_F in a3\dubbing_radio_f\
A3_Structures_F_Mark_Training in a3\structures_f_mark\training\
A3_Soft_F_Gamma_HEMTT in a3\soft_f_gamma\truck_01\
A3_Structures_F_EPA_Items_Electronics in a3\structures_f_epa\items\electronics\
A3_Structures_F_Civ_Accessories in a3\structures_f\civ\accessories\
A3_Editor_F in a3\editor_f\
A3_Structures_F_EPA_Walls in a3\structures_f_epa\walls\
A3_Soft_F_Heli_Truck in a3\soft_f_heli\van_01\
A3_Structures_F_Dominants in a3\structures_f\dominants\
A3_Modules_F_Misc in a3\modules_f\misc\
A3_Characters_F_Heads in a3\characters_f\heads\
A3_Characters_F_Gamma in a3\characters_f_gamma\
A3_Modules_F_Mark_FiringDrills in a3\modules_f_mark\firingdrills\
A3_Structures_F_Items_Medical in a3\structures_f\items\medical\
A3_Weapons_F_Pistols_P07 in a3\weapons_f\pistols\p07\
A3_Weapons_F_EPA_EBR in a3\weapons_f_gamma\longrangerifles\ebr\
A3_Anims_F in a3\anims_f\, A3_Language_F in a3\language_f\
A3_Soft_F_Heli_Quadbike in a3\soft_f_heli\quadbike_01\
A3_Supplies_F_Heli_Fuel in a3\supplies_f_heli\fuel\
A3_Structures_F_Civ_Constructions in a3\structures_f\civ\constructions\
A3_Armor_F in a3\armor_f\, A3_Misc_F_Helpers in a3\misc_f\helpers\
A3_Structures_F_Mil_Fortification in a3\structures_f\mil\fortification\
A3_Weapons_F_EPA_LongRangeRifles_GM6 in a3\weapons_f_beta\longrangerifles\gm6\
A3_Soft_F_Kart_Kart_01 in a3\soft_f_kart\kart_01\
A3_Modules_F_Curator_Flares in a3\modules_f_curator\flares\
A3XAI_config in A3XAI_config\, A3_Map_Altis in a3\map_altis\
A3_Missions_F_Mark in a3\missions_f_mark\
A3_Animals_F_Turtle in a3\animals_f\turtle\
A3_Language_F_Heli in a3\language_f_heli\
A3_Structures_F_Ind_Pipes in a3\structures_f\ind\pipes\
A3_Music_F_Heli in a3\music_f_heli\, A3_Structures_F in a3\structures_f\
A3_Animals_F_AnimConfig in a3\animals_f\animconfig\
A3_Data_F_Curator_Virtual in a3\data_f_curator\virtual\
A3_Weapons_F_Mark_Rifles_SDAR in a3\weapons_f_mark\rifles\sdar\
A3_Soft_F_Gamma_Offroad in a3\soft_f_gamma\offroad_01\
A3_Modules_F_Multiplayer in a3\modules_f\multiplayer\
A3_Structures_F_Heli_Civ_Constructions in a3\structures_f_heli\civ\constructions\
A3_Structures_F_Civ in a3\structures_f\civ\
A3_Characters_F_EPB_Heads in a3\characters_f_epb\heads\
A3_Weapons_F_Rifles_SDAR in a3\weapons_f\rifles\sdar\
A3_Weapons_F_NATO in a3\weapons_f\
A3_Weapons_F_Machineguns_M200 in a3\weapons_f\machineguns\m200\
A3_Structures_F_Civ_Offices in a3\structures_f\civ\offices\
A3_Structures_F_Ind_Tank in a3\structures_f\ind\tank\
A3_Structures_F_Bridges in a3\structures_f\bridges\
A3_Functions_F in a3\functions_f\, Map_VR in a3\map_vr\
A3_Structures_F_Heli_Items_Electronics in a3\structures_f_heli\items\electronics\
A3_Boat_F_Heli_SDV_01 in a3\boat_f_heli\sdv_01\
A3_Structures_F_Heli_Items_Airport in a3\structures_f_heli\items\airport\
A3_Structures_F_Bootcamp_Civ_Camping in a3\structures_f_bootcamp\civ\camping\
A3_Weapons_F_Rifles_TRG20 in a3\weapons_f\rifles\trg20\
A3_Weapons_F_Bootcamp_Ammoboxes in a3\weapons_f_bootcamp\ammoboxes\
exile_server in exile_server\, A3_Map_Stratis_Scenes in a3\map_stratis_scenes_f\
A3_Soft_F_Bootcamp_Quadbike in a3\soft_f_bootcamp\quadbike_01\
A3_Animals_F_Snakes in a3\animals_f\snakes\, A3_Anims_F_Kart in a3\anims_f_kart\
A3_LanguageMissions_F_MP_Mark in a3\languagemissions_f_mp_mark\
A3_Structures_F_EPC_Walls in a3\structures_f_epc\walls\
A3_Structures_F_Civ_Garbage in a3\structures_f\civ\garbage\
A3_Air_F_Heli in a3\air_f_heli\
A3_Weapons_F_EPB_Rifles_MX_Black in a3\weapons_f\rifles\mx_black\
A3_Weapons_F_LongRangeRifles_GM6 in a3\weapons_f\longrangerifles\gm6\
A3_Structures_F_Ind in a3\structures_f\ind\
A3_Modules_F_Curator in a3\modules_f_curator\
A3_Static_F_Beta_Mortar_01 in a3\static_f_beta\mortar_01\
A3_Anims_F_Exp_A in a3\anims_f_exp_a\
A3_Structures_F_Civ_InfoBoards in a3\structures_f\civ\infoboards\
A3_Structures_F_Bootcamp_Civ_SportsGrounds in a3\structures_f_bootcamp\civ\sportsgrounds\
A3_Structures_F_Ind_ConcreteMixingPlant in a3\structures_f\ind\concretemixingplant\
A3_Structures_F_Exp_A_VR_Blocks in a3\structures_f_exp_a\vr\blocks\
A3_UAV_F_Weapons_F_Gamma_Ammoboxes in a3\drones_f\weapons_f_gamma\ammoboxes\
A3_Structures_F_Kart_Civ_SportsGrounds in a3\structures_f_kart\civ\sportsgrounds\
Ryanzombies in ryanzombies\
A3_Structures_F_Households_Stone_Shed in a3\structures_f\households\stone_shed\
A3_Structures_F_Heli_Ind_Cargo in a3\structures_f_heli\ind\cargo\
A3_Structures_F_Households_House_Small01 in a3\structures_f\households\house_small01\
A3_Roads_F in a3\roads_f\
A3_Structures_F_EPA_Items_Medical in a3\structures_f_epa\items\medical\
A3_Structures_F_Civ_Camping in a3\structures_f\civ\camping\
A3_Characters_F_Mark in a3\characters_f_mark\
A3_Air_F_Beta_Parachute_01 in a3\air_f_beta\parachute_01\
A3_Armor_F_Panther in a3\armor_f_beta\apc_tracked_01\
A3_Structures_F_Bootcamp_Training in a3\structures_f_bootcamp\training\
A3_Structures_F_Households_House_Small02 in a3\structures_f\households\house_small02\
A3_Air_F_Beta_Parachute_02 in a3\air_f_beta\parachute_02\
A3_Structures_F_Bootcamp_VR_Blocks in a3\structures_f_bootcamp\vr\blocks\
A3_armor_f_beta_APC_Tracked_02 in a3\armor_f_beta\apc_tracked_02\
A3_Modules_F_Heli in a3\modules_f_heli\
A3_Functions_F_Heli in a3\functions_f_heli\
A3_Weapons_F_Pistols_Rook40 in a3\weapons_f\pistols\rook40\
A3_Soft_F_Beta_Quadbike in a3\soft_f_beta\quadbike_01\
A3_Structures_F_Civ_Calvaries in a3\structures_f\civ\calvaries\
A3_Structures_F_Households_House_Small03 in a3\structures_f\households\house_small03\
A3_Structures_F_EPC_Dominants_GhostHotel in a3\structures_f_epc\dominants\ghosthotel\
A3_Modules_F in a3\modules_f\
A3_Structures_F_Civ_Dead in a3\structures_f\civ\dead\
A3_Modules_F_Curator_Lightning in a3\modules_f_curator\lightning\
A3_UI_F_Exp_A in a3\ui_f_exp_a\, A3_Weapons_F_Ammoboxes in a3\weapons_f\ammoboxes\
A3_Weapons_F_EPB_LongRangeRifles_GM3 in a3\weapons_f_epb\longrangerifles\gm6\
A3_Modules_F_Exp_A in a3\modules_f_exp_a\
A3_Structures_F_Heli_Civ_Accessories in a3\structures_f_heli\civ\accessories\
A3_Structures_F_EPC_Dominants_Stadium in a3\structures_f_epc\dominants\stadium\
A3_Missions_F_Gamma in a3\missions_f_gamma\
A3_Air_F_Heli_Light_01 in a3\air_f\heli_light_01\
A3_Structures_F_Mark_Items_Military in a3\structures_f_mark\items\military\
A3_Air_F in a3\air_f\
A3_Structures_F_Mark_VR_Targets in a3\structures_f_mark\vr\targets\
A3_Weapons_F_Mark_Rifles_MX in a3\weapons_f_mark\rifles\mx\
A3_Structures_F_EPC_Civ_InfoBoards in a3\structures_f_epc\civ\infoboards\
A3_Armor_F_APC_Wheeled_03 in a3\armor_f_gamma\apc_wheeled_03\
A3_Air_F_Heli_Light_02 in a3\air_f\heli_light_02\
A3_Structures_F_Items_Cans in a3\structures_f\items\food\
A3_Structures_F_Civ_Kiosks in a3\structures_f\civ\kiosks\
A3_Structures_F_Mil_Shelters in a3\structures_f\mil\shelters\
A3_Armor_F_Slammer in a3\armor_f_gamma\mbt_01\, A3_Data_F_Heli in a3\data_f_heli\
A3_Animals_F_Seagull in a3\animals_f\seagull\
A3_Weapons_F_Kart in a3\weapons_f_kart\
A3_Weapons_F_Mark_Rifles_Mk20 in a3\weapons_f_mark\rifles\mk20\
A3_Structures_F_EPC_Items_Electronics in a3\structures_f_epc\items\electronics\
A3_Language_F_Mark in a3\language_f_mark\
A3_Characters_F_INDEP in a3\characters_f_beta\indep\, A3XAI in A3XAI\
A3_Sounds_F_Exp_A in a3\sounds_f_exp_a\
A3_Structures_F_Items in a3\structures_f\items\
A3_Structures_F_Dominants_Amphitheater in a3\structures_f\dominants\amphitheater\
A3_Music_F_Mark in a3\music_f_mark\, A3_Static_F_Gamma_AA in a3\static_f\aa_01\
A3_BaseConfig_F in a3\baseconfig_f\
A3_Structures_F_Signs_Companies in a3\structures_f\signs\companies\
A3_Weapons_F_Mark_LongRangeRifles_DMR_01 in a3\weapons_f_mark\longrangerifles\dmr_01\
A3_Modules_F_Curator_Ordnance in a3\modules_f_curator\ordnance\
A3_Air_F_Heli_Heli_Transport_01 in a3\air_f_heli\heli_transport_01\
A3_Weapons_F_Launchers_Titan in a3\weapons_f\launchers\titan\
A3_Weapons_F_Rifles_Mk20 in a3\weapons_f\rifles\mk20\
A3_Anims_F_Mark_Deployment in a3\anims_f_mark\deployment\
A3_Structures_F_Dominants_WIP in a3\structures_f\dominants\wip\
A3_Structures_F_Ind_Crane in a3\structures_f\ind\crane\
A3_Structures_F_Civ_Tourism in a3\structures_f\civ\tourism\
A3_Structures_F_EPB_Civ_PlayGround in a3\structures_f_epb\civ\playground\
A3_Weapons_F_Mark_LongRangeRifles_DMR_02 in a3\weapons_f_mark\longrangerifles\dmr_02\
Ural in Exile_psycho_Ural\, A3_Characters_F_BLUFOR in a3\characters_f\blufor\
A3_Structures_F_Naval in a3\structures_f\naval\
A3_Structures_F_Heli_Items_Luggage in a3\structures_f_heli\items\luggage\
A3_Air_F_Heli_Heli_Transport_02 in a3\air_f_heli\heli_transport_02\
A3_Modules_F_Effects in a3\modules_f\effects\
A3_Soft_F_Gamma_Quadbike in a3\soft_f_gamma\quadbike_01\
A3_Soft_F_Truck in a3\soft_f_gamma\van_01\
A3_Structures_F_Mil_Barracks in a3\structures_f\mil\barracks\
A3_Weapons_F_EPA_LongRangeRifles_DMR_01 in a3\weapons_f\longrangerifles\dmr_01\
A3_LanguageMissions_F_Kart in a3\languagemissions_f_kart\
A3_Soft_F_Heli_SUV in a3\soft_f_heli\suv_01\
A3_Weapons_F_Kart_Pistols_Pistol_Signal_F in a3\weapons_f_kart\pistols\pistol_signal_f\
A3_Structures_F_Items_Documents in a3\structures_f\items\documents\
A3_Weapons_F_Mark_LongRangeRifles_DMR_03 in a3\weapons_f_mark\longrangerifles\dmr_03\
A3_Supplies_F_Heli in a3\supplies_f_heli\
A3_Structures_F_Bootcamp_Items_Food in a3\structures_f_bootcamp\items\food\
A3_Armor_F_EPB_MBT_03 in a3\armor_f_epb\mbt_03\
A3_Structures_F_Dominants_Lighthouse in a3\structures_f\dominants\lighthouse\
A3_Structures_F_EPB_Civ_Graffiti in a3\structures_f_epb\civ\graffiti\
A3_Air_F_Heli_Heli_Transport_03 in a3\air_f_heli\heli_transport_03\
A3_Structures_F_Heli_VR_Helpers in a3\structures_f_heli\vr\helpers\
A3_Weapons_F_EPB_LongRangeRifles_M320 in a3\weapons_f_beta\longrangerifles\m320\
A3_Weapons_F_beta_EBR in a3\weapons_f_beta\longrangerifles\ebr\
A3_Structures_F_Heli_Items_Sport in a3\structures_f_heli\items\sport\
A3_Data_F_Exp_A_Virtual in a3\data_f_exp_a\virtual\, A3_Map_Data in a3\map_data\
A3_Weapons_F_Mark_LongRangeRifles_DMR_04 in a3\weapons_f_mark\longrangerifles\dmr_04\
A3_Props_F_Exp_A in a3\props_f_exp_a\, A3_UI_F_MP_Mark in a3\ui_f_mp_mark\
A3_Air_F_Heli_Heli_Transport_04 in a3\air_f_heli\heli_transport_04\
A3_Structures_F_Items_Tools in a3\structures_f\items\tools\
A3_Data_F_Curator_Respawn in a3\data_f_curator\respawn\
A3_Weapons_F_Mark_LongRangeRifles_DMR_05 in a3\weapons_f_mark\longrangerifles\dmr_05\
A3_Signs_F_AD in a3\signs_f\signs_ad\
A3_Structures_F_Ind_WindPowerPlant in a3\structures_f\ind\windpowerplant\
A3_Structures_F_Ind_DieselPowerPlant in a3\structures_f\ind\dieselpowerplant\
A3_LanguageMissions_F_Beta in a3\languagemissions_f_beta\
A3_Modules_F_StrategicMap in a3\modules_f\strategicmap\
A3_Weapons_F_EBR in a3\weapons_f\longrangerifles\ebr\
A3_Modules_F_Bootcamp_Misc in a3\modules_f_bootcamp\misc\
A3_Weapons_F_Mark_EBR in a3\weapons_f_mark\longrangerifles\ebr\
A3_Weapons_F_Mark_LongRangeRifles_DMR_06 in a3\weapons_f_mark\longrangerifles\dmr_06\
A3_Boat_F_Beta_Boat_Transport_01 in a3\boat_f_beta\boat_transport_01\
A3_Structures_F_EPB_Civ_Dead in a3\structures_f_epb\civ\dead\
A3_UI_F_Heli in a3\ui_f_heli\
A3_Structures_F_Ind_Cargo in a3\structures_f\ind\cargo\
A3_Modules_F_Curator_Mines in a3\modules_f_curator\mines\
a3_weapons_f_rifles_SMG_02 in a3\weapons_f\smgs\smg_02\
A3_Modules_F_Mark in a3\modules_f_mark\, A3_Missions_F_Kart in a3\missions_f_kart\
A3_Functions_F_Mark in a3\functions_f_mark\
A3_Animals_F_Sheep in a3\animals_f_beta\sheep\
A3_Language_F_Exp_A in a3\language_f_exp_a\, SUV in Exile_psycho_SUV_a3\
A3_Boat_F_EPC_Submarine_01_F in a3\boat_f_epc\submarine_01\
A3_Structures_F_EPC_Civ_Garbage in a3\structures_f_epc\civ\garbage\
A3_Structures_F_Heli_Civ_Market in a3\structures_f_heli\civ\market\
A3_Air_F_Gamma_Plane_Fighter_03 in a3\air_f_gamma\plane_fighter_03\
A3_Structures_F_EPB_Civ_Garbage in a3\structures_f_epb\civ\garbage\
A3_Structures_F_Ind_AirPort in a3\structures_f\ind\airport\
A3_weapons_F_FIA in a3\weapons_f\
A3_Structures_F_Civ_Market in a3\structures_f\civ\market\
A3_Structures_F_EPC_Civ_Accessories in a3\structures_f_epc\civ\accessories\
A3_Static_F_Gamma_Mortar_01 in a3\static_f_gamma\mortar_01\
A3_Modules_F_Events in a3\modules_f\events\
A3_Missions_F_Beta in a3\missions_f_beta\, A3_Weapons_F_EPA in a3\weapons_f_epa\
A3_Structures_F_Research in a3\structures_f\research\
A3_Supplies_F_Heli_Slingload in a3\supplies_f_heli\slingload\
A3_Structures_F_Ind_FuelStation_Small in a3\structures_f\ind\fuelstation_small\
A3_Structures_F_Exp_A in a3\structures_f_exp_a\
A3_Air_F_Beta_Heli_Transport_01 in a3\air_f_beta\heli_transport_01\
A3_Armor_F_EPB_APC_tracked_03 in a3\armor_f_epb\apc_tracked_03\
A3_UI_F_Curator in a3\ui_f_curator\
A3_Weapons_F_beta_Rifles_Khaybar in a3\weapons_f_beta\rifles\khaybar\
A3_Weapons_F_EPB in a3\weapons_f_epb\
A3_Structures_F_Mil_TentHangar in a3\structures_f\mil\tenthangar\
A3_Data_F_Mark in a3\data_f_mark\
A3_Structures_F_EPB_Civ_Camping in a3\structures_f_epb\civ\camping\
A3_Modules_F_Skirmish in a3\modules_f\skirmish\
A3_Air_F_Beta_Heli_Transport_02 in a3\air_f_beta\heli_transport_02\
A3_Animals_F_Kestrel in a3\animals_f\kestrel\
A3_Structures_F_EPC_Civ_Camping in a3\structures_f_epc\civ\camping\
A3_Weapons_F_Mark_LongRangeRifles_M320 in a3\weapons_f_mark\longrangerifles\m320\
A3_Characters_F_Bootcamp_Common in a3\characters_f_bootcamp\common\
3DEN in a3\data_f_exp_b\, GNT_C185 in gnt_c185\, A3_UIFonts_F in a3\uifonts_f\
A3_Weapons_F_Pistols_ACPC2 in a3\weapons_f\pistols\acpc2\
A3_Weapons_F_EPC in a3\weapons_f_epc\
A3_Characters_F_Bootcamp in a3\characters_f_bootcamp\
A3_Air_F_EPC_Plane_CAS_01 in a3\air_f_epc\plane_cas_01\
A3_Structures_F_Mark_VR_Helpers in a3\structures_f_mark\vr\helpers\
A3_Modules_F_Curator_Smokeshells in a3\modules_f_curator\smokeshells\
A3_Structures_F_Households in a3\structures_f\households\
Ikarus in Exile_psycho_Ikarus\, A3_Misc_F in a3\misc_f\
A3_Modules_F_Curator_Animals in a3\modules_f_curator\animals\
A3_Structures_F_Items_Military in a3\structures_f\items\military\
A3_Structures_F_Bootcamp_Items_Electronics in a3\structures_f_bootcamp\items\electronics\
A3_Animals_F_Goat in a3\animals_f_beta\goat\
A3_Weapons_F_Bootcamp in a3\weapons_f_bootcamp\
A3_Characters_F_Kart in a3\characters_f_kart\
A3_Air_F_EPC_Plane_CAS_02 in a3\air_f_epc\plane_cas_02\
A3_Characters_F_Proxies in a3\characters_f\proxies\
A3_Structures_F_Ind_Windmill in a3\structures_f\ind\windmill\
A3_Data_F_Curator_Eagle in a3\data_f_curator\eagle\
A3_Structures_F_Mil_Helipads in a3\structures_f\mil\helipads\
A3_Structures_F_Households_Slum in a3\structures_f\households\slum\
A3_Soft_F_Heli_Car in a3\soft_f_heli\hatchback_01\
A3_Sounds_F_Bootcamp in a3\sounds_f_bootcamp\, A3_Rocks_F in a3\rocks_f\
A3_Structures_F_Civ_Chapels in a3\structures_f\civ\chapels\
A3_Weapons_F_Machineguns_Zafir in a3\weapons_f\machineguns\zafir\
A3_Weapons_F_EPA_Acc in a3\weapons_f_epa\acc\
A3_Structures_F_Civ_Statues in a3\structures_f\civ\statues\
A3_Supplies_F_Mark in a3\supplies_f_mark\, A3_Static_F in a3\static_f\
A3_Structures_F_Naval_Buoys in a3\structures_f\naval\buoys\
A3_Structures_F_Households_WIP in a3\structures_f\households\wip\
A3_Modules_F_Intel in a3\modules_f\intel\, A3_Weapons_F_AAF in a3\weapons_f\
A3_Weapons_F_Pistols_Pistol_heavy_01 in a3\weapons_f\pistols\pistol_heavy_01\
A3_Weapons_F_Beta_Acc in a3\weapons_f_beta\acc\
A3_Weapons_F_Bootcamp_LongRangeRifles_M320 in a3\weapons_f_bootcamp\longrangerifles\m320_camo\
A3_Structures_F_EPA_Civ_Camping in a3\structures_f_epa\civ\camping\
A3_Boat_F_Civilian_Boat in a3\boat_f_gamma\boat_civil_01\
A3_Functions_F_EPA in a3\functions_f_epa\
A3_Armor_F_EPC_MBT_01 in a3\armor_f_epc\mbt_01\
A3_Structures_F_Training in a3\structures_f\training\
A3_Data_F_Curator_Misc in a3\data_f_curator\misc\
A3_Modules_F_Kart_TimeTrials in a3\modules_f_kart\timetrials\
A3_Boat_F_Boat_Transport_01 in a3\boat_f\boat_transport_01\
A3_Armor_F_Marid in a3\armor_f_beta\apc_wheeled_02\
A3_Modules_F_Heli_SpawnAi in a3\modules_f_heli\misc\
Volha in Exile_psycho_Gaz_volha\, A3_Characters_F_Beta in a3\characters_f_beta\
A3_Weapons_F_Pistols_Pistol_heavy_02 in a3\weapons_f\pistols\pistol_heavy_02\
A3_Weapons_F_EPA_Rifles_MX in a3\weapons_f_gamma\rifles\mx\
A3_Animals_F_Chicken in a3\animals_f_beta\chicken\
A3_Structures_F_EPB_Naval_Fishing in a3\structures_f_epb\naval\fishing\
A3_Structures_F_Civ_Pavements in a3\structures_f\civ\pavements\
A3_Structures_F_Mil_Scrapyard in a3\structures_f\mil\scrapyard\
A3_Weapons_F_Rifles_Vector in a3\weapons_f\smgs\smg_01\
A3_UI_F_Mark in a3\ui_f_mark\
A3_Structures_F_Bootcamp_System in a3\structures_f_bootcamp\system\
A3_Functions_F_EPC in a3\functions_f_epc\, A3_Animals_F in a3\animals_f\
A3_Modules_F_Curator_Intel in a3\modules_f_curator\intel\
A3_Weapons_F_Mark_Machineguns_M200 in a3\weapons_f_mark\machineguns\m200\
A3_Animals_F_Rabbit in a3\animals_f\rabbit\
A3_Functions_F_Exp_A in a3\functions_f_exp_a\
A3_Armor_F_AMV in a3\armor_f_beta\apc_wheeled_01\
A3_Language_F_Kart in a3\language_f_kart\, A3_Missions_F in a3\missions_f\
A3_Modules_F_Curator_Misc in a3\modules_f_curator\misc\
A3_Structures_F_System in a3\structures_f\system\
A3_Structures_F_EPC_Civ_Tourism in a3\structures_f_epc\civ\tourism\
A3_Structures_F_Training_InvisibleTarget in a3\structures_f\training\invisibletarget\
A3_Characters_F_Civil in a3\characters_f\civil\
A3_Soft_F_EPC_Truck_03 in a3\soft_f_epc\truck_03\
A3_Structures_F_Dominants_Church in a3\structures_f\dominants\church\
A3_Static_F_Gamma_AT in a3\static_f\at_01\
A3_Structures_F_EPA_Items_Food in a3\structures_f_epa\items\food\
A3_Weapons_F_Mark_Rifles_Khaybar in a3\weapons_f_mark\rifles\khaybar\
A3_Missions_F_EPA in a3\missions_f_epa\, A3_Soft_F_SUV in a3\soft_f_gamma\suv_01\
A3_Weapons_F_Pistols_PDW2000 in a3\weapons_f\smgs\pdw2000\
A3_Language_F_Beta in a3\language_f_beta\
A3_Structures_F_Exp_A_VR_Helpers in a3\structures_f_exp_a\vr\helpers\
A3_LanguageMissions_F in a3\languagemissions_f\
A3_Structures_F_Items_Valuables in a3\structures_f\items\valuables\
A3_Missions_F_EPB in a3\missions_f_epb\
A3_Missions_F_Bootcamp in a3\missions_f_bootcamp\
A3_Weapons_F_Headgear in a3\weapons_f\, A3_Modules_F_Marta in a3\modules_f\marta\
A3_Weapons_F_Mark_LongRangeRifles_GM6 in a3\weapons_f_mark\longrangerifles\gm6\
A3_Functions_F_Bootcamp in a3\functions_f_bootcamp\
A3_Structures_F_Mil_BagFence in a3\structures_f\mil\bagfence\
A3_Structures_F_Walls in a3\structures_f\walls\
A3_Missions_F_EPC in a3\missions_f_epc\
A3_Structures_F_Mil_Cargo in a3\structures_f\mil\cargo\
A3_Anims_F_Config_Sdr in a3\anims_f\config\sdr\, A3_Boat_F in a3\boat_f\
A3_UI_F_Bootcamp in a3\ui_f_bootcamp\, A3_Weapons_F_Items in a3\weapons_f\items\
A3_Weapons_F_beta_Rifles_TRG20 in a3\weapons_f_beta\rifles\trg20\
A3_CargoPoses_F_Heli in a3\cargoposes_f_heli\
A3_Structures_F_EPB_Items_Luggage in a3\structures_f_epb\items\luggage\
A3_Supplies_F_Heli_CargoNets in a3\supplies_f_heli\cargonets\
A3_Signs_F in a3\signs_f\
A3_Structures_F_Items_Gadgets in a3\structures_f\items\gadgets\
A3_Structures_F_Civ_Graffiti in a3\structures_f\civ\graffiti\
A3_Structures_F_EPB_Items_Vessels in a3\structures_f_epb\items\vessels\
A3_Modules_F_Beta_FiringDrills in a3\modules_f_beta\firingdrills\
A3_Soft_F_Bootcamp_Truck in a3\soft_f_bootcamp\van_01\
A3_Sounds_F in a3\sounds_f\, A3_Weapons_F_EPB_Acc in a3\weapons_f_epb\acc\
A3_Structures_F_Ind_ReservoirTank in a3\structures_f\ind\reservoirtank\
A3_Boat_F_Boat_Armed_01 in a3\boat_f\boat_armed_01\
A3_Air_F_Beta in a3\air_f_beta\
A3_Structures_F_Dominants_Hospital in a3\structures_f\dominants\hospital\
A3_Structures_F_Households_Stone_Small in a3\structures_f\households\stone_small\
A3_Structures_F_Ind_Transmitter_Tower in a3\structures_f\ind\transmitter_tower\
A3Data in a3\, A3_Music_F_Bootcamp in a3\music_f_bootcamp\
A3_Soft_F_HEMTT in a3\soft_f_beta\truck_01\, A3_Data_F_Exp_A in a3\data_f_exp_a\
A3_Structures_F_Mil_Radar in a3\structures_f\mil\radar\
A3_Structures_F_Bootcamp_VR_CoverObjects in a3\structures_f_bootcamp\vr\coverobjects\
A3_Characters_F_Common in a3\characters_f\common\
A3_Structures_F_EPA_Mil_Scrapyard in a3\structures_f_epa\mil\scrapyard\
A3_Modules_F_Curator_Curator in a3\modules_f_curator\curator\
A3_Boat_F_Trawler in a3\boat_f_gamma\boat_civil_04\
A3_Modules_F_HC in a3\modules_f\hc\
A3_Structures_F_EPC_Items_Documents in a3\structures_f_epc\items\documents\
A3_Map_VR_Scenes in a3\map_vr_scenes_f\, A3_Modules_F_Kart in a3\modules_f_kart\
A3_Structures_F_EPA_Items_Tools in a3\structures_f_epa\items\tools\
A3_Weapons_F_CSAT in a3\weapons_f\, A3_Anims_F_Heli in a3\anims_f_heli\
A3_Structures_F_Heli_Civ_Garbage in a3\structures_f_heli\civ\garbage\
A3_Structures_F_EPB_Civ_Accessories in a3\structures_f_epb\civ\accessories\
A3_Data_F_ParticleEffects in a3\data_f\particleeffects\
A3_Structures_F_Naval_RowBoats in a3\structures_f\naval\rowboats\
A3_Structures_F_Households_House_Big01 in a3\structures_f\households\house_big01\
A3_Air_F_EPC_Plane_Fighter_03 in a3\air_f_epc\plane_fighter_03\
A3_Modules_F_Curator_CAS in a3\modules_f_curator\cas\
A3_Modules_F_Beta in a3\modules_f_beta\
A3_Structures_F_Ind_CarService in a3\structures_f\ind\carservice\
A3_Soft_F_MRAP_01 in a3\soft_f\mrap_01\, A3_Anims_F_EPA in a3\anims_f_epa\
A3_Weapons_F_ItemHolders in a3\weapons_f\, A3_Weapons_F_Vests in a3\weapons_f\
A3_Weapons_F_beta_Rifles_MX in a3\weapons_f_beta\rifles\mx\
A3_Structures_F_Households_House_Big02 in a3\structures_f\households\house_big02\
A3_Air_F_Beta_Heli_Attack_01 in a3\air_f_beta\heli_attack_01\
A3_Structures_F_Mil_BagBunker in a3\structures_f\mil\bagbunker\
A3_Soft_F_MRAP_02 in a3\soft_f\mrap_02\
A3_Structures_F_Civ_PlayGround in a3\structures_f\civ\playground\
A3_Boat_F_Heli_Boat_Armed_01 in a3\boat_f_heli\boat_armed_01\
A3_Language_F_Bootcamp in a3\language_f_bootcamp\
A3_Structures_F_Mil_Bunker in a3\structures_f\mil\bunker\
A3_Weapons_F_Launchers_LAW in a3\weapons_f\launchers\rpg32\
A3_Data_F_Kart in a3\data_f_kart\, A3_Modules_F_EPB in a3\modules_f_epb\
A3_Air_F_Heli_Heli_Light_01 in a3\air_f_heli\heli_light_01\
A3_Air_F_Beta_Heli_Attack_02 in a3\air_f_beta\heli_attack_02\
A3_Structures_F_Civ_SportsGrounds in a3\structures_f\civ\sportsgrounds\
A3_Data_F_Hook in a3\data_f\hook\, A3_Soft_F_Car in a3\soft_f_gamma\hatchback_01\
exile_assets in exile_assets\
A3_UAV_F_Characters_F_Gamma in a3\drones_f\characters_f_gamma\
A3_Soft_F_MRAP_03 in a3\soft_f_beta\mrap_03\, A3_Anims_F_EPC in a3\anims_f_epc\
A3_Structures_F_Bootcamp_Items_Sport in a3\structures_f_bootcamp\items\sport\
A3_Modules_F_ObjectModifiers in a3\modules_f\objectmodifiers\
A3_Data_F in a3\data_f\
A3_Air_F_Heli_Heli_Light_02 in a3\air_f_heli\heli_light_02\
exile_client in exile_client\, A3_Modules_F_Bootcamp in a3\modules_f_bootcamp\
A3_Soft_F_Heli_Crusher_UGV in a3\soft_f_heli\ugv_01\
dbo_old_bike in dbo\dbo_old_bike\, A3_Weapons_F_gamma in a3\weapons_f_gamma\
A3_Air_F_Heli_Heli_Light_03 in a3\air_f_heli\heli_light_03\
A3_Soft_F_Heli_MRAP_01 in a3\soft_f_heli\mrap_01\
A3_Modules_F_GroupModifiers in a3\modules_f\groupmodifiers\, exilez in exilez\
A3_Modules_F_UAV in a3\modules_f\uav\, A3_Plants_F_Bush in a3\plants_f\bush\
A3_Weapons_F_Acc in a3\weapons_f\acc\

Mods: @ExileServer
Extensions:

extDB2 (C:\Program Files (x86)\Steam\SteamApps\common\Arma 3 Server\@ExileServer\extDB2.dll) [69.0.0.0] [69.0.0.0]

Distribution: 0
Version 1.54.133741
Fault time: 2015/12/17 21:33:21
Fault address: 77134D65 01:00053D65 C:\WINDOWS\SYSTEM32\ntdll.dll
file: Exile (__cur_mp)
world: Altis
Prev. code bytes: C9 0F 85 46 DF FA FF C1 E8 0D 8B CA 2B C8 8B 01
Fault code bytes: 66 8B 40 14 8A 4A 07 0F B7 F8 80 F9 05 0F 84 55

Registers:
EAX:00000000 EBX:0FBF4CA0
ECX:0000F966 EDX:60692C80
ESI:01F80000 EDI:7B40AAD0
CS:EIP:0023:77134D65
SS:ESP:002B:01C1F688 EBP:01C1F694
DS:002B ES:002B FS:0053 GS:002B

Flags:00210246

Event Timeline

moosemilker edited Additional Information. (Show Details)
moosemilker set Category to Dedicated Server.
moosemilker set Reproducibility to Always.
moosemilker set Severity to None.
moosemilker set Resolution to Open.
moosemilker set Legacy ID to 1982609983.May 8 2016, 1:20 PM
moosemilker edited a custom field.
moosemilker added a subscriber: Exile.

Hey Everyone.

I have been doing quite a bit of testing with this issue, and so everyone is aware I host OzzyGaming.com Altis Life server. We have been plagued with these crashes. On average from 10 minutes to an hour at best.

I have done quite abit of research into what has been happening and One thing stands out, Windows.

As such I wanted to confirm my findings by setting up a server hosted under linux. So I purchased a VPS with Ubuntu pre-installed and installed my server on that. And the results were shocking to say the least.

Not one crash at all. Desync just as you'd expect from a low grade VPS server but that server survived without a crash for upto 7 hours where it was restarted normally.

This issue has been around since late July. Not sure why but there was evidence of this issue back then. So Bohemia Interactive this has something to do with the way ARMA is trying to store data to memory under a Windows Based environment.

Also anyone experiencing this issue. grab a VPS server with what you afford and or use HyperV to run ARMA under Ubuntu or other linux based OS

@stargatefreak - In Windows, do you use a custom '-malloc=' launch parameter?

yes. I had tried every single malloc available. Default and custom

This issue is definitely related to Arma's ability to store date into memory in a windows environment as Linux has no issues.

Uploaded crashes with performance v6 (Crash_withV6.rar).

I experimented with many tbbmalloc.dlls as well, and arrived at the same result.

I have a new running theory the OutOfMemoryException that also sometimes occurs could be related to using RDP on the target game server and/or running DART.EXE to manage the game. I have seen these error happen after the server has been running for a long time and one of those services are used.

For anyone reading this, BattlEye and RDP have nothing to do with Arma crashing.

@moosemilker obviously you haven't read any of the comments I've made.

The problem is within the binaries itself. Not the malloc.

This is why ARMA 3 servers are not crashing under linux.

This will more than likely not get a fix until mid to late January at the earliest.

@stargatefreak - I read your notes... Your notes are useful, but not the only notes that matter. The OutOfMemoryException I wrote about on 2015-12-26 is different than the Access Violation I originally described when I opened this issue, but just as game breaking. No need to write snarky comments, which is easy to do across the internet (not face to face). Thanks.

Got the same issue happening on windows 2012 dedicated server. 1.54, latest malloc file released by dev, 10-20 people online get between 10 minutes and 2 hours playtime at best.

Only started happening in last 2 days, been working fine since 23rd December before then.

Bohemia added a subscriber: Bohemia.May 8 2016, 1:20 PM

Go public via Twitter. Maybe we can bring more visibility to these issues there. https://twitter.com/masteraaronreed/status/682062087183441921

Note this repro example will also reproduce the OutOfMemoryException.

dedmen closed this task as Resolved.May 18 2020, 11:09 AM