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Wrong createunit command causing memory error
Closed, ResolvedPublic

Description

I was just running through some old code that used to work but now when I try it the game crashes with a memory error.

"Fin_random_F" createunit [getPos player, group player];

That used to work and add the dog to the player group but now it crashes the game.

If I change animal type to a Soldiers it works it just crashes with animal types.
I know it's not the best command and is more or less redundant the point is it shouldn't crash the game it needs an error trap.

Details

Legacy ID
700502418
Severity
None
Resolution
Fixed
Reproducibility
Always
Category
Scripting

Event Timeline

F2kSel set Category to Scripting.Dec 13 2015, 3:58 PM
F2kSel set Reproducibility to Always.
F2kSel set Severity to None.
F2kSel set Resolution to Fixed.
F2kSel set Legacy ID to 700502418.May 8 2016, 1:18 PM
F2kSel edited a custom field.

Should be fixed in tomorrow's dev, please check

F2kSel added a subscriber: F2kSel.May 8 2016, 1:18 PM

Confirmed It isn't crashing to desktop any more thanks.