OBS:
When the player is falling form high altitude in HALO, blurring effects are added to the edges of the screen to simulate wind in the eyes.
If the user teams switches from a unit that is in HALO freefall, to a unit which is not, these effects continue, even if the controlled unit is standing still on the ground.
EXP:
HALO screen blurring effects should only apply to the unit that is falling.