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The weapon sway and the weight are ridiculous high at marksmen dlc weapons.
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Description

Due to Nexus Update, somebody exaggerated with weight and sway of marksmen dlc weapons, making them almost unusable. At least provide a possibility in Options, to be removed the exagerated "super-realistic" sway. Or the possibility to refund money paid for this from now useless dlc.
The human body has bones and flesh, not springs.

Details

Legacy ID
1577066860
Severity
None
Resolution
Open
Reproducibility
Always
Category
Weapon Stabilization
Steps To Reproduce

Take a Cyrus with all attachements, 6 mags, an AA launcer with 2 AA rockets and try to shot in crouch position. The sway is ridiculous. Seems to have springs in the body, not bones and flesh that amortizes the sway.

Event Timeline

Pershing edited Steps To Reproduce. (Show Details)Dec 6 2015, 4:15 PM
Pershing set Category to Weapon Stabilization.
Pershing set Reproducibility to Always.
Pershing set Severity to None.
Pershing set Resolution to Open.
Pershing set Legacy ID to 1577066860.May 8 2016, 1:15 PM
Koala added a subscriber: Koala.May 8 2016, 1:15 PM

Duplicate of #0026855

Maybe try to compare without a rocket launcher and 2 rockets. And before you say there is no difference. The cyrus weights quite much in reallife and is long.

Koala added a comment.Dec 12 2015, 5:03 PM

Some tweakings were made by the developers in the latest dev-branch (11.12.2015): https://forums.bistudio.com/topic/140837-development-branch-changelog/page-34#entry2949177

Maybe some of you guys test it and write a result, if the weapon sway is better?