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Eden editor BIS_fnc_ambientAnim; do not show up in the 3d editor.
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Description

The animations BIS_fnc_ambientAnim; do not show up when you place them in editor it just shows them aiming forwards instead of the said animation e.g.
[this,"SIT_HIGH2"] call BIS_fnc_ambientAnim; Just has the said unit (not player) just aiming forwards in their standard position. {F27404}

Details

Legacy ID
1338213246
Severity
None
Resolution
Open
Reproducibility
Always
Category
Eden Editor
Steps To Reproduce

. Start up eden editor
. Place any infantry
. Put this in init area [this,"SIT_HIGH2"] call BIS_fnc_ambientAnim;
. Observe that the AI is just in standard position and not said animation.

Event Timeline

FishPond edited Steps To Reproduce. (Show Details)Nov 21 2015, 3:21 AM
FishPond set Category to Eden Editor.
FishPond set Reproducibility to Always.
FishPond set Severity to None.
FishPond set Resolution to Open.
FishPond set Legacy ID to 1338213246.May 8 2016, 1:07 PM
R3vo added a subscriber: R3vo.May 8 2016, 1:07 PM
R3vo added a comment.Nov 21 2015, 11:16 AM

Would be very helpful if animations were shown in the editor. Right now it reminds me of the old 2d one, where you had to preview to see the exactly location of a unit....

As far as I can tell, no init lines are shown in the Eden Editor which makes it seem less special - might as well use the 2D for everything and 3D just for object placement.

R3vo added a comment.Feb 18 2016, 9:48 PM

Well, it's possible if you define your own attribute. That init lines are not executed in 3den makes totally sense.

R3vo removed a subscriber: R3vo.Nov 6 2020, 11:43 AM