I like the stamina setting as is. I think as a default it is way to restrictive. Some maps and scenarios require a lot of running so this becomes more of a burden to an average player or new player. would it be better to have variables to the stamina setting based on player/map creator difficulty. A method to reduce this effect or even switch it off, may be. The current setting is good for sanity testing and may be a good veteran setting as I can see where this new feature will be good addition to user created maps. Not all maps and users will benefit from this change and alternative setting would be good.