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Better lighting synergy between lamps and lightpoints.
Acknowledged, WishlistPublic

Description

Requests (in order of preference)

  1. Ability to change lamp settings dynamically.

2a. Function to dynamically create a lightpoint matching the parameters. (brightness, colour, Attenuation etc) of a specified config based lamp.
2b. Ability to add reflectors to lightpoints.

  1. A 'How-To' guide on mapping lamp parameter values (ie. color[] = {2500,4000,6000};) to scalers usable by lightpoints.

Why:

We are building a total conversion on top of A3 and would like it to look as professional as possible.

Lamps are great as they have reflectors for directional lighting without 'overspill' through walls etc but once config defined the lamps parameters cannot be changed dynamically.

Lightpoints give the dynamic configuration but do not have reflectors so, for example, creating a flickering light using an A3 lamp is impossible without a lightpoint and suffering the 'omni-light' overspill. Lamps and lightpoints are also using different scales for the same parameters which makes mapping one to the other extremely difficult with no documentation on how to do it.

Details

Legacy ID
1228607609
Severity
None
Resolution
Open
Reproducibility
N/A
Category
Feature Request
Steps To Reproduce

NA

Additional Information

A sample reflector light class from a config file.

class ReflectorLights_directional_shabby {
color[] = {1100, 700, 500};
ambient[] = {11, 7, 5};
intensity = 5;
size = 1;
innerAngle = 80;
outerAngle = 130;
coneFadeCoef = 3;
position = "Light_1_pos";
direction = "Light_1_dir";
hitpoint = "Light_1_hitpoint";
selection = "Light_1_hide";
useFlare = 1;
flareSize = 0.9;
flareMaxDistance = 100;

class Attenuation {

		start = 0;
		constant = 0;
		linear = 0;
		quadratic = 0.8;
		hardLimitStart = 30;
		hardLimitEnd = 40;

};
};

Creating a lightpoint with the values above will not create a lightpoint that looks the same (colour, ambient, Attenuation etc) as the lamp.

Event Timeline

RimBlock edited Steps To Reproduce. (Show Details)Sep 30 2015, 5:16 AM
RimBlock edited Additional Information. (Show Details)
RimBlock set Category to Feature Request.
RimBlock set Reproducibility to N/A.
RimBlock set Severity to None.
RimBlock set Resolution to Open.
RimBlock set Legacy ID to 1228607609.May 8 2016, 12:50 PM