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working 'action ["lightOn/Off"... needed'
Acknowledged, WishlistPublic

Description

it is inpossible to force that AI turns on searchlightspots.

https://forums.bistudio.com/topic/140865-helicopter-lighton-problem/

null=[] spawn { while {true} do { player action ["lightOn", heli];sleep 0.01};};

This is a strobo light im MP environment.

the following walkaround is no suitable solution:

light = "#lightpoint" createVehicleLocal position this;
light setLightBrightness 0.5;
light setLightAmbient[0.0, 0.0, 0.0];
light setLightColor[1.0, 1.0, 1.0];
light lightAttachObject [this, [0,0,-10]];

AI do not use the searchlightspot at all, so it is not nessesary to bind the status of this light to AI behavior. I know, its the same light as the car Driving light, only with MOSTLY opposite behaviour conditions.
It seems, that it have to become independent.

Details

Legacy ID
3560290413
Severity
None
Resolution
Open
Reproducibility
Always
Category
Feature Request

Event Timeline

CHIMERACyborg set Category to Feature Request.Sep 11 2015, 10:28 AM
CHIMERACyborg set Reproducibility to Always.
CHIMERACyborg set Severity to None.
CHIMERACyborg set Resolution to Open.
CHIMERACyborg set Legacy ID to 3560290413.May 8 2016, 12:41 PM