- Mod independant (affects both modded and unmodded client)
- During multiplayer gameplay, server connects as expected, however anywhere from 1-10 minutes into gameplay the game crashes to desktop with a memory reference error, followed by the Arma 3 crash handler
- Crash seems more likely as more memory is used (IE: rapidly moving over terrain in a helicopter)
- Single player effect unknown. It seemed to run fine before the Windows 10 update, which suggests the OS update produced an incompatibility. {F26891} {F26892}
Description
Details
- Legacy ID
- 1045503454
- Severity
- None
- Resolution
- Open
- Reproducibility
- Always
- Category
- Game Crash
Play game for 10 minutes, modded or unmodded, on Windows 10
Game is being played on:
Intel Core i7-2700k Processor
24 GB memory
Geforce 970 Graphics Card
Installed to 256 GB SSD
Have taken the following steps to rectify so far:
- Reinstall DirectX 12
- Reinstall C++ Redists 2013
- Re-verify Arma 3 Game Cache
- Disable all mods
- Verified page file size (10 gb)
- Rebooted system
- Verified windows files
- Opened crash log (attached) in Visual Studio - 'The thread tries to read from or write to a virtual address for which it does not have the appropriate access'
After some research, and given the error, I would surmise the memory loader (the tbbm4) is doing something that Windows 10 does not permit. Hopefully this helps - if you need access to my system, let me know. I am a tech savvy user (programmer), and I wouldn't mind actively working with you to help resolve this issue.
Event Timeline
In single player is same efect. I tested everything and only the 1.50 in Win 10 it is to blame. Please Adam, cooperate with Hal_Emmerich to find the cause of the problem.
l.e.: I just tested with a simple s.p. mission and after five minutes was ok. It seems like only with complex missions is happening, and especially when you move with high speed, i.e. with a car, out of a road. In pilgrimage v1.93 i can't play more than 2-3 minutes but many times the crash to desktop is in few seconds or a minute. But only after 1.50. In 1.48 was OK.
I have I5 with 8 G memory and Radeon 9 270X with 2G DDRam.