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Gameplay Should Require Logistics To Accomplish Tasks
Assigned, WishlistPublic


Right now in Arma 3, you can easily grab what ever you want, and do a mission. It's so easy, almost too easy. Now, of course, the simplicity matters, more so for new players who don't know how to play the game. But it shouldn't be that hard. I know games thousands of times harder.

Anyhow, it should be worth the time to create a logistics system for Arma 3. It should be simple, but none the less, require supplies and such in order to do missions. This would create a stronger connection between infantry and vehicles, and provide a much needed "lift" to the whole "Combined Arms" title.

Sling loading was a great addition, but it doesn't quite cut it. It's not used as much as it should be. Part of this is a result of mission designs, and popular demand for a "straight in the action" scenario. It's fun, but those kind of scenario's become boring. A way to have logistics thrown in to the mix would spice things up while still being fun.


Legacy ID
Feature Request

Event Timeline

DarkSideSixOfficial set Category to Feature Request.Aug 29 2015, 5:54 PM
DarkSideSixOfficial set Reproducibility to Always.
DarkSideSixOfficial set Severity to None.
DarkSideSixOfficial set Resolution to Open.
DarkSideSixOfficial set Legacy ID to 200082280.May 8 2016, 12:36 PM