Page MenuHomeFeedback Tracker

Can't Control Aircraft With Joystick / Game Controller...
Assigned, WishlistPublic

Description

I have a Logitech wireless controller model F710 (identical to an F310).

It works fine for movement & helicopter flight but not fixed wing flight.

I Can see the controller listed in the configuration menus but I cannot see any of the controller's inputs listed (e.g. X axis, y axis, buttons, etc.) to be assigned to game functions. {F26846} {F26847}

Details

Legacy ID
1327381323
Severity
None
Resolution
Open
Reproducibility
Always
Category
Advanced Flight Model
Steps To Reproduce

Default settings, no mods.

Additional Information

I would suspect that though the application detects the presence of the controller, it is not mapping it's various inputs to the select list. This may be because Arma 3 does not 'recognized' this input controller.

Event Timeline

digiacomtech edited Additional Information. (Show Details)
digiacomtech set Category to Advanced Flight Model.
digiacomtech set Reproducibility to Always.
digiacomtech set Severity to None.
digiacomtech set Resolution to Open.
digiacomtech set Legacy ID to 1327381323.May 8 2016, 12:34 PM

Try to bind manually "Cyclic forward", "Cyclic backward" etc. with your Joystick in the configuration menu.

Adam added a comment.Aug 27 2015, 8:53 AM

Try binding the movement of the plane manually as suggested by tockengranulat. Thanks.

I tried that but as I stated ... "I Can see the controller listed in the configuration menus but I cannot see any of the controller's inputs listed (e.g. X axis, y axis, buttons, etc.) to be assigned to game functions." ... there is nothing to bind to ... all I see are mouse inputs.

Please see the uploaded images.

I finally found the answer...

     http://steamcommunity.com/app/107410/discussions/0/828935361203222722/

Basically my initial assessment was correct ... that though my controller is detected, it's inputs are not mapped to your game functions, for 'Fixed Wing' at least. That is, I had to DISABLE the default controller SCHEME and create my own bindings to your game functions.

Neither suggestion you posted above gave me the critical information needed to correct this issue ... DISABLE the controller. Perhaps it's a language/translation thing but in English ... DISABLE means to turn OFF or DEACTIVATE altogether ... so it never occurred to me that I needed to DISABLE my controller. Perhaps you need to rethink the wording on this form ... perhaps you need to create a default binding SCHEME for Fixed Wing.