Release a reticulan p3d model that works with the texture file (\a3\characters_f\common\data\reticulan_co.paa) contained in the pbos.
Description
Description
Details
Details
- Legacy ID
- 1026716061
- Severity
- None
- Resolution
- Open
- Reproducibility
- Unable To Reproduce
- Category
- Feature Request
Steps To Reproduce
class CfgPatches
{
class alien
{
units[] = {"B_Alien_F"}; weapons[] = {"U_Alien_F"}; requiredVersion = 0.1; requiredAddons[] = {};
};
};
class CfgWeapons{
class UniformItem;
class U_B_CombatUniform_mcam;
class U_Alien_F: U_B_CombatUniform_mcam
{
scope=1; model = "\a3\characters_f\Common\invisibleMan.p3d"; // replace with p3d model provided displayName = "Alien"; hiddenSelections[] = {"camo"}; hiddenSelectionsTextures[] = {"\a3\characters_f\common\data\reticulan_co.paa"}; class ItemInfo: UniformItem { uniformModel = "-"; uniformClass = "B_Alien_F"; containerClass = "Supply40"; mass = 40; };
};
};
class CfgVehicles{
class B_Soldier_F;
class B_Alien_F: B_Soldier_F
{
model = "\a3\characters_f\Common\invisibleMan.p3d"; // replace with p3d model provided hiddenSelections[] = {"camo"}; hiddenSelectionsTextures[] = {"\a3\characters_f\common\data\reticulan_co.paa"}; displayName="Alien"; uniformClass = "U_Alien_F";
};
};
Additional Information
If there already is a model that works with this texture, which one is it?