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Backpack should not be accessible like any of the other inventory slots
Acknowledged, WishlistPublic


In Arma 2, items from the backpack could not be immediately accessed unless the player took them out of the backpack onto his vest or uniform.

In Arma 3, however, any item from the backpack is as readily available as from the vest or uniform. This includes throwing grenades, reloading magazines, etc. Since the backpack is usually, well, on the players back, he should not have immediate access to it.

The (negative) result of the immediate accessibility are:

  • Rocket spamming - since Missile/Rocket launchers reload way too fast anyway, spamming a backpack full of rockets is easy.
  • Grenade Spamming - Since volume and weight in Arma 3 are both rolled into an (artificial) loadout value, spamming rifle grenades from the backpack is very easy, and the backpack can take a metric ton of these things.
  • Backpacks have no disadvantage - since there is no collusion with backpacks and weapons, and the backpack itself weights next to nothing, there is no tactical decision making involved. Taking a backpack is always better than none.
  • Quick magazine reloading - The player can have zillions of magazines and does not need to husband anything since they are readily available.


Legacy ID
Feature Request
Additional Information

Why I put this as a bug report and not a feature request? Well, for two reasons:

  1. I consider this an error, not a feature
  2. It used to be different (better IMO) in Arma 2.

Event Timeline

Alwarren edited Additional Information. (Show Details)Jul 21 2015, 3:21 PM
Alwarren set Category to Feature Request.
Alwarren set Reproducibility to Always.
Alwarren set Severity to None.
Alwarren set Resolution to Open.
Alwarren set Legacy ID to 178976161.May 8 2016, 12:25 PM