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AI crews
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With Mods now coming out with new tanks and accurately crewed tanks, like the Abrams, Leopard and Challenger. The added 4th position in these vehicles now renders the AI useless in a combat situation. The gunner on these vehicles will not engage anything other than infantry and that to is sometimes at a push. No matter what seat the player takes in a modded tank the ability to engage goes out the window.

Adding a recognized 4th position into the actual game itself would allow for modded vehicles to engage and fight properly in a combat scenario, please take this on because I don't like playing a tank commander who has to hop around the tank to fight, it's both impractical and stupid.


Legacy ID
No Bug
AI Aiming / Shooting
Steps To Reproduce

Place a modded tank down in the editor, with yourself as the commander and an AI crew, put down an enemy, tank, IFV, AFV etc and watch your crew do absolutely nothing about it.

Event Timeline

Reapzer edited Steps To Reproduce. (Show Details)Jul 14 2015, 5:46 PM
Reapzer set Category to AI Aiming / Shooting.
Reapzer set Reproducibility to Always.
Reapzer set Severity to None.
Reapzer set Resolution to No Bug.
Reapzer set Legacy ID to 2287115852.May 8 2016, 12:22 PM
Adam added a comment.Jul 15 2015, 8:17 AM

Hello, this issue only affects mods and as such is not official content of Bohemia Interactive. Please contact the mod creators and let them know about the issue. Thank you.