The 'Car_F' base class does not allow for turrets to be configured to allow for Turn In/Out options. If a turret is configured to support Turn In/Out, but the vehicle is a child of
'Car_F' then you are forced into the Turned Out position with no option to Turn In...the hatch is also forced open.
Changing the base class of the vehicle from 'Car_F' to 'Wheeled_APC_F' enables the options to Turn In/Out.
Wheeled_APC_F is not suitable for most 'Cars' as it has its own quirks, i.e. The driver is invisible when turned in, which is not suitable for a vehicle with windscreens.
It would be nice if Car_F was allowed to have turrets that you had the option for Turn In/Out. {F26600}