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Weapon Deadzone affects Binoculars, Rangefinder and Laser Designator while running.
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Description

When holding item like Binoculars in hand and having Weapon Deadzone enabled, it makes it difficult to move around since it forces you to move your mouse a lot just to turn. Previously there was no issue with that, weapon deadzone should not affect binocular items.

Details

Legacy ID
235464884
Severity
None
Resolution
Open
Reproducibility
Always
Category
Movement
Steps To Reproduce
  1. Enable Weapon Deadzone
  2. Equip Binoculars, Rangefinder or Laser Designator in your hand.
  3. Move your mouse to look around, try to move around.

Event Timeline

SeiferFirehart set Category to Movement.
SeiferFirehart set Reproducibility to Always.
SeiferFirehart set Severity to None.
SeiferFirehart set Resolution to Open.
SeiferFirehart set Legacy ID to 235464884.May 8 2016, 12:19 PM

After further inspection I've noticed that weapons, even with weapon deadzone enabled do not retain that feature when running while binoculars do and that is the real problem. Running and turning with binoculars in hand and weapon deadzone enabled makes it impossible to properly move around.

I noticed this and stopped using it after noticing this annoying bug.

Fixed in version 1.48 even though not mentioned in SPOTREP. Hoorah.

Is it? I should try using the Aim Deadzone again.