Get into a vehicle, hatchback or SUV for instance and try the horn. Without setting your audio effects to absolute 100% you can't even hear it. Makes me wonder whether you guys ever sat in a car and used the horn, trust me, you can hear the horn when you're inside the car IRL.
In general I find that the the audio reduction from 3rd to 1st person or inside/out vehicle is too much, and it doesn't seem like parameters insideSoundCoef and attenuationEffectType are affecting this behaviour at all.
I'm posting this because I'm working on a police vehicle that uses a siren script (using Say3D) and inside you can barely hear the siren while outside the vehicle it's really, really loud. Me and a friend of mine desperately tried to change the attenuation but no cigar.
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