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addWeaponGlobal and addweapon temporary forces unit stance to standing!!!
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Description

even if your ai is in a firefight, if they are give a new weapon by _unit addWeaponGlobal _primweapon; then they will stand up to switch it.

of course standing up in a firefight is a dumb way to die.

please save AI from rookie deaths.

let them change their weapon without standing up or changing stance

Details

Legacy ID
3345972381
Severity
None
Resolution
Open
Reproducibility
Always
Category
Gameplay
Steps To Reproduce

create unit

define _primweapon as another rifle.

run command

_unit addWeaponGlobal _primweapon;

watch the ai get up to change weapon.

Event Timeline

twisted edited Steps To Reproduce. (Show Details)Apr 26 2015, 1:42 AM
twisted set Category to Gameplay.
twisted set Reproducibility to Always.
twisted set Severity to None.
twisted set Resolution to Open.
twisted set Legacy ID to 3345972381.May 8 2016, 12:00 PM
Adam added a comment.Apr 27 2015, 11:19 AM

Hello,

i was unable to reproduce your issue. Could you please provide more information? Or attach a simple repro mission.

Thank you.