Eye wear objects such as combat goggles or aviator glasses are always fully lit when worn by characters inside vehicles (tested with Huron, Ghosthawk, HEMTT). Only when an object other than the helicopter casts a shadow on the cargo compartment, then the eye wear will not be lit. {F26147} {F26148} {F26149}
Description
Description
Details
Details
- Legacy ID
- 2208056510
- Severity
- None
- Resolution
- Open
- Reproducibility
- Always
- Category
- Visual-Characters
Steps To Reproduce
- load repro mission and launch it
- enter Huron
- notice the brightly lit combat goggles on the occupants
- then open map and move the helicopter to the marker pos (LALT + left mouse click)
- notice the goggles are now "in shadow"