When you shoot on an Soldier you get everytime the selections head, body, hands and legs. Always in the same order. To work with the hitpoints we'll need a EventHandler which doesn't turn all back. Is there any way to fix this?
Description
Description
Details
Details
- Legacy ID
- 3786524237
- Severity
- None
- Resolution
- No Bug
- Reproducibility
- Have Not Tried
- Category
- Scripting
Event Timeline
Comment Actions
Hi, this is the way how current damage system in the game works. All mentioned hit points are getting some damage and because of that, they are all returned by the handleDamage event handler. This is not a bug.
You can filter returned values and use only the hit point which gets the biggest damage. There is already a feature request for new damage system, you can use that ticket and mention your concerns/proposal in there as well. Thanks for the feedback!