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[FEATURE REQUEST] Support of loopable sounds in playsound & say & say3d commands.
Acknowledged, WishlistPublic

Description

Please add support of loopable sounds support in following scripting commands:
playsound, say, say2d and say3d. For example
unit say [sound, maxTitlesDistance,speed]
should become
unit say [sound, maxTitlesDistance,speed, loop]
where loop - true, if sound should play again and again after it ends.
It also will need additional command for stop playing this loop sound. Suggest following interface:

unit say ""; to stop playing.

This feature will allow missionmakers to make more immersive missions.

Details

Legacy ID
3572130006
Severity
None
Resolution
Open
Reproducibility
N/A
Category
Scripting

Event Timeline

zealot set Category to Scripting.Apr 11 2015, 10:52 AM
zealot set Reproducibility to N/A.
zealot set Severity to None.
zealot set Resolution to Open.
zealot set Legacy ID to 3572130006.May 8 2016, 11:54 AM