Reload animations while deployed causes the entire character to wobble in a surreal manner around the bipod's axis.
This "wobbling" also ignores collision and causes clipping.
Reload animations while deployed causes the entire character to wobble in a surreal manner around the bipod's axis.
This "wobbling" also ignores collision and causes clipping.
Like I said, the MK14's reload causes the most obvious issues I've encountered (I like being a guerrilla FIA sharpshooter ;) )
Attached are some screenshots of the clipping issue with said MK14.