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Odd Optic Movement Behavior when Deployed and using TrackIR
Assigned, WishlistPublic

Description

While deployed with the bipods and looking down the optics I can still move my view point around as if I was in free look mode. The optics view point moves when head tracking but the weapon stays stationary meaning the optic becomes misaligned as the head moves.

It behaves as if the optic is attached to the players viewpoint rather than the weapon.

Details

Legacy ID
2063477166
Severity
None
Resolution
Open
Reproducibility
Always
Category
End Game - Gameplay
Steps To Reproduce

Deploy a weapon with a bipod when using a 2D Optic. Move Head via TrackIR head tracking.

Additional Information

This doesn't happen when using the 3D optics such as the RCO. So far tested this using the MXM and MX SW and the DMS, MOS, LRPS and both TWS. All of these combinations produce similar result

I can provide a video if my description doesn't make sense

Event Timeline

RazorRod123 edited Additional Information. (Show Details)
RazorRod123 set Category to End Game - Gameplay.
RazorRod123 set Reproducibility to Always.
RazorRod123 set Severity to None.
RazorRod123 set Resolution to Open.
RazorRod123 set Legacy ID to 2063477166.May 8 2016, 11:47 AM
n26 added a subscriber: n26.May 8 2016, 11:47 AM
n26 added a comment.Mar 31 2015, 6:27 PM

Same here, using Opentrack/freetrack. Also, since weapon stays stationary, shots are not fired to where the crosshair is aiming at.

Adam added a comment.Apr 1 2015, 9:10 AM

Hello

This issue has been already scheduled for a fix. Thank you for your feedback.