Page MenuHomeFeedback Tracker

Don't DQ firing drills because of accelerated time
Closed, ResolvedPublic

Description

If you try to accelerate time in the firing drills, they instantly fail because you "cheated", which is annoying. Instead, you could simply count the drill's time faster or just disable fast forwarding.

Details

Legacy ID
2349802407
Severity
None
Resolution
No Bug
Reproducibility
Always
Category
Gameplay

Event Timeline

rndmplyr set Category to Gameplay.Mar 28 2015, 6:24 PM
rndmplyr set Reproducibility to Always.
rndmplyr set Severity to None.
rndmplyr set Resolution to No Bug.
rndmplyr set Legacy ID to 2349802407.May 8 2016, 11:46 AM
Adam added a comment.Mar 30 2015, 11:27 AM

Hello,

Thank you for your feedback but this is not an issue.

Well, I think it is, because being instantly DQ'ed from a drill I spent 10 minutes in because I pressed a key I forgot I mustn't press (without warning!) is annoying.

maybe BI mission designer can override time acceleration key to make everyone happy? just a thought.

Adam added a comment.Mar 30 2015, 12:49 PM

Unfortunately we cannot override the function. It would be easily exploitable since the timers are not aligned properly for fast forwarding.

Thank you for your feedback once again.

Adam