Please add a simple AI respawn module that can be synchronised directly to the units in the editor.
(Basic diagram attached)
So basically when the AI (man or vehicle) unit is killed or destroyed, it returns to battle with all the original waypoints and init information restored.
I use many awesome respawn & patrol scripts (e.g. UPSMON) but game updates usually cause problems and make them unusable, so I'm trying to keep things as simple as possible from now on :-) {F25855}