So as much as I love the new sounds, they need to be dynamic. What I mean is, on DEV branch when you fire a weapon you hear the nice new reverb and echo from your weapon but when you turn your character as you hear it fade off it's static. It's always in the same ear/position. It just sounds weird. Enhanced Soundscape/Dragonfyre have dynamic sounds.
Fire a weapon, turn your character back and forth and you can hear the sounds move around in your headset and bounce off different nearby environments. It's not static. It's extremely immersive. Marksmen DLC is still WIP but I hope this is added later on.