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Careless behavior not so "careless" for AIs
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Description

AI throw hand grenades against enemies even in careless behavior.

Details

Legacy ID
3056550890
Severity
None
Resolution
Open
Reproducibility
Always
Category
AI Control / Commanding
Steps To Reproduce

Create a new mission
place 2 groups (one of each side: Blufor, Opfor);
create a waypoint "move" for each group to make their pathes crossing;
change only behavior for each waypoint to "careless";
place player as another unit civilian or setcaptive to observe.

Additional Information

AI units progress with weapons lowered and don't use them, but they will throw (hand only) grenades in direction to enemies. Then, after wounded cases or epecontact (I don't know exactly), some units will shift to hand gun and will fire with it!

A little video here: https://www.youtube.com/watch?v=7EYZd1OpSJo

NB: (colors are for fun: blue for Blufor, Red for Opfor, Green for friendly indep, yellow for enemy indep, white for civilian or captive, black for dead units) You can reproduce without them!

Event Timeline

PiepMGI edited Steps To Reproduce. (Show Details)Feb 28 2015, 4:25 AM
PiepMGI edited Additional Information. (Show Details)
PiepMGI set Category to AI Control / Commanding.
PiepMGI set Reproducibility to Always.
PiepMGI set Severity to None.
PiepMGI set Resolution to Open.
PiepMGI set Legacy ID to 3056550890.May 8 2016, 11:34 AM