At the latest branch I thought AI would do better action in buildings but I was disapointed.
For example, at the harbor of Stratis, AI always moves slowly when they are entering the gray zone of the map where refers to buildings. AIs keep danger mode, keep aiming their weapons and keep searching something on the gray zone of the harbor, and eventhough I call them at easy they still won't raise their weapons. What's more, at the gray zone they can go anywhere regardless of walls. They can go through any walls when at the gray zone of the map. {F25557} {F25558} {F25559}
Description
Description
Details
Details
- Legacy ID
- 1326412396
- Severity
- None
- Resolution
- Open
- Reproducibility
- Always
- Category
- AI Pathfinding / Motion
Steps To Reproduce
- order your AIs to fall back to you at the gray zone of the map, such as harbor of Stratis.
- See what the AIs are doing.
- I snapped some pictures, you can see from 1 to 3.
Additional Information
Maybe ZOMBIES in DAYZSA are doing better than ARMA3 in the buildings.