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Frequent crashes to desktop when playing multiplayer map King of the Hill
Assigned, WishlistPublic

Description

Hi, I am unable to play the Multiplayer Map "King of the Hill" for more than about 5-10 minutes before it crashes. I have verified the game cache, do not have Komodo installed and have up to date video drivers. Tonight it crashed 7 times in the space of a few hours. The Windows Errors seem to be either one of the two listed below. I have also attached a link to all 7 RPT files. Single player seems fine.


Faulting application name: arma3.exe, version: 1.38.128.937, time stamp: 0x54bd4194
Faulting module name: unknown, version: 0.0.0.0, time stamp: 0x00000000
Exception code: 0xc0000005
Fault offset: 0xd9000001
Faulting process id: 0xfe0
Faulting application start time: 0x01d0445bf2cd5898
Faulting application path: C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe
Faulting module path: unknown
Report Id: be7acbfe-b04f-11e4-85ed-78542e17ac73


Faulting application name: arma3.exe, version: 1.38.128.937, time stamp: 0x54bd4194
Faulting module name: tbb4malloc_bi.dll, version: 4.3.0.0, time stamp: 0x54bd4269
Exception code: 0xc0000005
Fault offset: 0x0000a697
Faulting process id: 0x1fac
Faulting application start time: 0x01d041353ee6ae24
Faulting application path: C:\Program Files (x86)\Steam\steamapps\common\Arma 3\arma3.exe
Faulting module path: C:\Program Files (x86)\Steam\steamapps\common\Arma 3\dll\tbb4malloc_bi.dll
Report Id: a228dda1-ad28-11e4-bd7d-accdc98b7533

Details

Legacy ID
3638406116
Severity
None
Resolution
Open
Reproducibility
Random
Category
Multiplayer
Steps To Reproduce

Start ARMA 3
Join multiplayer game running KOTH
Wait 5-10 minutes.

Event Timeline

abrookewood edited Additional Information. (Show Details)
abrookewood set Category to Multiplayer.
abrookewood set Reproducibility to Random.
abrookewood set Severity to None.
abrookewood set Resolution to Open.
abrookewood set Legacy ID to 3638406116.May 7 2016, 8:14 PM
abrookewood edited a custom field.
abrookewood added a subscriber: abrookewood.

Guys, just letting you know that it seems to have become a lot less of a problem in the last few weeks (pre-1.40). Maybe the issue was with the coding of the mission rather than the engine. I will test it out over the next few days on 1.40 and let you know if it is still good. I'd lower the priority on this in the meantime.